VileTarget: Difference between revisions

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==Optional parameter==
==Optional parameter==
VileTarget accepts an optional parameter: thing type to spawn. If omitted, it will be the VileFire (dehackednum 5) type.
VileTarget accepts an optional parameter: thing type to spawn. If omitted, it will be the VileFire (dehackednum 5) type.
==See also==
*[[VileAttack]]

Latest revision as of 09:34, 14 June 2026

Type: Monster attack, normal

Purpose: Causes the object to face its target, and spawns a VileFire object at the target's location. The Fire codepointer will be called on the VileFire object after it is spawned.

Optional parameter[edit]

VileTarget accepts an optional parameter: thing type to spawn. If omitted, it will be the VileFire (dehackednum 5) type.

See also[edit]