AlertMonsters: Difference between revisions
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(Created page with 'Alerts all monsters in hearing range of the monster's target or projectile's thrower hearing range (depending by what it's called, an enemy or a projectile). The triggering obje…') |
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Alerts all monsters in hearing range of the monster's target or projectile's thrower hearing range (depending by what it's called, an enemy or a projectile). | {{codepointer|description=Alerts all monsters in hearing range of the monster's target (enemy) or projectile's thrower hearing range (depending by what it's called, an enemy or a projectile). | ||
|usage='''A_AlertMonsters''' | |||
The triggering object needs to either be a thrown projectile, or a monster with a target. | |notes=The triggering object needs to either be a thrown projectile, or a monster with a target. | ||
|seealso= | |||
[[ | *[https://zdoom.org/wiki/A_AlertMonsters A_AlertMonsters] on the [[ZDoom]] wiki. | ||
*[[NoiseAlert]] | |||
}} |
Latest revision as of 07:04, 26 December 2024
Description
Alerts all monsters in hearing range of the monster's target (enemy) or projectile's thrower hearing range (depending by what it's called, an enemy or a projectile).
Usage
A_AlertMonsters
Parameters
No parameters.
Examples
No examples given.
Notes
The triggering object needs to either be a thrown projectile, or a monster with a target.
See also
- A_AlertMonsters on the ZDoom wiki.
- NoiseAlert
- List of codepointers