FireBFG: Difference between revisions
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usage='''FireBFG''' | | usage='''FireBFG''' | | ||
parameters=None. | | parameters=None. | | ||
examples=From | examples={{example|description=From base/frames.edf:|code= | ||
<nowiki>frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }</nowiki> | | <nowiki>frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }</nowiki>}} | | ||
notes=For a customizable version of this codepointer, see [[FirePlayerMissile]]. | notes=For a customizable version of this codepointer, see [[FirePlayerMissile]]. | ||
Latest revision as of 05:47, 11 April 2020
Description
FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile.
Usage
FireBFG
Parameters
None.
Examples
From base/frames.edf:
frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }
Notes
For a customizable version of this codepointer, see FirePlayerMissile.
For the press-release emulating BFG shots, see FireOldBFG.