VileTarget: Difference between revisions

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Purpose: Causes the object to [[FaceTarget|face]] its target, and spawns a VileFire object at the target's location. The [[Fire]] codepointer will be called on the VileFire object after it is spawned.
Purpose: Causes the object to [[FaceTarget|face]] its target, and spawns a VileFire object at the target's location. The [[Fire]] codepointer will be called on the VileFire object after it is spawned.
==Optional parameter==
VileTarget accepts an optional parameter: thing type to spawn. If omitted, it will be the VileFire (dehackednum 5) type.

Revision as of 09:34, 14 June 2026

Type: Monster attack, normal

Purpose: Causes the object to face its target, and spawns a VileFire object at the target's location. The Fire codepointer will be called on the VileFire object after it is spawned.

Optional parameter

VileTarget accepts an optional parameter: thing type to spawn. If omitted, it will be the VileFire (dehackednum 5) type.