SectorSound: Difference between revisions
From Eternity Wiki
Jump to navigationJump to search
(Created page with "''void'' '''SectorSound'''(''str sound'', ''int volume'') Plays a sound at calling line's front sector. * ''sound'': name of sound to play. * ''volume'': volume of sound. Use...") |
No edit summary |
||
| Line 1: | Line 1: | ||
''void'' '''SectorSound'''(''str sound'', ''int volume'') | {{ACSFunction|description=Plays a sound at calling line's front sector. | ||
|usage=''void'' '''SectorSound'''(''str sound'', ''int volume'') | |||
|parameters= | |||
* ''sound'': name of sound to play. | * ''sound'': name of sound to play. | ||
* ''volume'': volume of sound. Uses the same range as in other places sounds are used. | * ''volume'': volume of sound. Uses the same range as in other places sounds are used. | ||
|notes=This function will only work if the script is called from a linedef. | |||
This function will only work if the script is called from a linedef. | |id=ACC internal | ||
= | |seealso= | ||
*[[ | *[[ActivatorSound]] | ||
*[[AmbientSound]]}} | |||
[[ | |||
Revision as of 11:32, 21 November 2020
Description
This is an ACS built-in function.
Plays a sound at calling line's front sector.
Usage
void SectorSound(str sound, int volume)
Parameters
- sound: name of sound to play.
- volume: volume of sound. Uses the same range as in other places sounds are used.
Return value
Examples
No examples given.
Notes
This function will only work if the script is called from a linedef.
This function's identification in zspecial.acs is: ACC internal.