VileTarget

From Eternity Wiki
Revision as of 09:34, 14 June 2026 by Printz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Type: Monster attack, normal

Purpose: Causes the object to face its target, and spawns a VileFire object at the target's location. The Fire codepointer will be called on the VileFire object after it is spawned.

Optional parameter[edit]

VileTarget accepts an optional parameter: thing type to spawn. If omitted, it will be the VileFire (dehackednum 5) type.

See also[edit]