MonsterMeleeAttack: Revision history

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2 September 2024

  • curprev 14:3414:34, 2 September 2024Printz talk contribs 471 bytes +471 Created page with "{{Codepointer|description=Generic monster melee attack. |usage='''A_MonsterMeleeAttack'''(''base_damage'', ''random_multiplier'', ''sound'', ''range'') |parameters= *''base_damage'': base damage of attack; if not set, defaults to 3. *''random_multiplier'': attack damage random multiplier; if not set, defaults to 8. *''sound'': sound to play if attack hits. *''range'': attack range; if not set, defaults to calling actor's melee range property. |seealso= *Scratch}}"