Thing Projectile2
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Description[edit]
This is an ACS built-in function.
Spawns and throws a projectile.
Usage[edit]
void Thing_Projectile2(int tid, int type, int angle, int speed, int vspeed, int gravity, int newtid)
Parameters[edit]
- tid: TID of map spots where to spawn projectiles
- type: ACS spawn ID of projectiles to spawn
- angle: direction
- speed: fixed point horizontal speed, in eighths of unit
- vspeed: fixed point vertical speed, in eighths of unit
- gravity: if 1, projectile has low gravity, otherwise no gravity.
- newtid: optional TID to provide to the projectiles.
Return value[edit]
Examples[edit]
No examples given.
Notes[edit]
No particular notes.
This function's identification in zspecial.acs is: ACC internal.