FindTracer
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Description
Search for a valid seek target, if the calling actor doesn't already have one. Particularly useful for player projectiles.
Usage
A_FindTracer(field_of_view, search_distance)
Parameters
- field_of_view: the field of view relative to calling actor's angle to search for targets in. Default: 360 degrees (all around)
- search_distance: distance to search in map blocks (of 128 units each). Default: 10
Examples
No examples given.
Notes
This will prefer aiming for targets closer to its current angle, then fan out as necessary until field_of_view is reached. It will avoid locking on the shooter or allied actors.