User:Altazimuth/Code Guide: Difference between revisions
From Eternity Wiki
Jump to navigationJump to search
Altazimuth (talk | contribs) (Initial creation of page. Getting the ball rolling. Saving what's already there in case of crash.) |
(No difference)
|
Revision as of 06:53, 7 June 2016
Eternity's code is split into various prefixes. Each one refers to specific facets of the code.
Prefix | Meaning | Explanation | Related Article |
---|---|---|---|
A_ | Action Pointer Functions | Functions that are associated with actor states/frames | List of codepointers |
ACS_ | ACS Functions | Functions that handle the loading and execution of Action Code Script | ACS scripting |