Editing TroopAttack
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Latest revision | Your text | ||
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Type: Monster attack, normal | Type: Monster attack, normal | ||
Purpose: Imp attack codepointer. If the object's target is valid, it will | Purpose: Imp attack codepointer. If the object's target is valid, it will face toward it. If the target is within melee range (64 units) of the object, the object will emit the "claw" sound effect and damage the target directly for (rnd%8 + 1) * 3 damage. Otherwise, the object will fire a DoomImpShot projectile at the target. | ||
Thunk: Yes. | |||