Translucency map: Difference between revisions
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(Created page with "Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads...") |
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Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads as 256*256 ( = 65536) byte long lumps. | Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads as 256*256 ( = 65536) byte long lumps. | ||
See also: [[doom_wiki:Translucency|The doomwiki article on translucency.]] |
Latest revision as of 17:51, 20 May 2018
Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads as 256*256 ( = 65536) byte long lumps.
See also: The doomwiki article on translucency.