Translucency map: Difference between revisions

From Eternity Wiki
Jump to navigationJump to search
(Created page with "Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads...")
 
No edit summary
 
Line 1: Line 1:
Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads as 256*256 ( = 65536) byte long lumps.
Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads as 256*256 ( = 65536) byte long lumps.
See also: [[doom_wiki:Translucency|The doomwiki article on translucency.]]

Latest revision as of 17:51, 20 May 2018

Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads as 256*256 ( = 65536) byte long lumps.

See also: The doomwiki article on translucency.