ThingMassacre: Difference between revisions

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{{DISPLAYTITLE:_ThingMassacre}}
This article used to be about a Small scripting feature. It got removed from Eternity so it is no longer available.
Kills all creatures on the map that are included in the indicated class. Players are not included in any massacre. Massacres are not equivalent to the "killem" cheat code, and EDF nukespecial functions will NOT be invoked because of a massacre. Thus, there may still be living creatures on the map after a massacre as a result of spawn-on-death actions (like those of the Pain Elemental or Serpent Rider D'Sparil).
 
===Syntax===
''native'' '''_ThingMassacre'''(''_massacres:massacreType'');
===Parameter===
*''_massacres:massacreType'': one of the following constants
:'''_MASSACRE_ALL''' : All living creatures will be killed.  
:'''_MASSACRE_FRIENDS''' : All friendly creatures will be killed.  
:'''_MASSACRE_ENEMIES''' : All enemy creatures will be killed.
===See also===
*[[Small#Mapthings|Small mapthing functions]]
*[[_ThingKill]]

Latest revision as of 17:14, 7 August 2013

This article used to be about a Small scripting feature. It got removed from Eternity so it is no longer available.