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{{ACSFunction |description=Waits until tagged sectors stop their movement. |usage=''void'' '''TagWait'''(''int tag'') |parameters= *''tag'': tag of sectors to wait for. |return=None. |notes= A sector is marked as busy if any of its floor or ceiling is under movement, or under a longer process (such as a temporarily raised door or lowered lift). Paused crushers or perpetual floors (Doom style) also mark the sector as busy. Same with [[Floor_Waggle]] or [[Ceiling_Waggle]] running. If multiple sectors are tagged, it will wait until ALL of them stop movement. |id=ACC internal |seealso= *[[PolyWait]] *[[ScriptWait]]}}
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