SteamSpawn: Difference between revisions
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'''SteamSpawn''' (string ''type'', int ''range_horiz'', int ''angle_vert'', int ''range_vert'', int ''speed'') | {{codepointer|description=Spawns and thrusts objects within randomized horizontal and vertical angular sweeps. Angular ranges should be values between 0 and 359. | ||
|usage='''SteamSpawn''' (string ''type'', int ''range_horiz'', int ''angle_vert'', int ''range_vert'', int ''speed'') | |||
|parameters= | |||
*type: Name of the thingtype to spawn. | *type: Name of the thingtype to spawn. | ||
*range_horiz: Horizontal angular range, centered on thing's angle. | *range_horiz: Horizontal angular range, centered on thing's angle. | ||
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*range_vert: Vertical angular range, centered on angle_vert. | *range_vert: Vertical angular range, centered on angle_vert. | ||
*speed: Speed at which to thrust the spawned objects. | *speed: Speed at which to thrust the spawned objects. | ||
}} | |||
Revision as of 15:12, 13 February 2021
Description
Spawns and thrusts objects within randomized horizontal and vertical angular sweeps. Angular ranges should be values between 0 and 359.
Usage
SteamSpawn (string type, int range_horiz, int angle_vert, int range_vert, int speed)
Parameters
- type: Name of the thingtype to spawn.
- range_horiz: Horizontal angular range, centered on thing's angle.
- angle_vert: Vertical angle.
- range_vert: Vertical angular range, centered on angle_vert.
- speed: Speed at which to thrust the spawned objects.
Examples
No examples given.
Notes
No particular notes.