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Combined display of all available logs of Eternity Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 10:02, 23 October 2021 Printz talk contribs moved page MapInfo to EMAPINFO over redirect (Need to be clear of the lump name)
- 10:02, 23 October 2021 Printz talk contribs deleted redirect EMAPINFO by overwriting (Deleted to make way for move from "MapInfo")
- 12:07, 8 May 2021 Printz talk contribs moved page Floor LowerInstant to Floor LowerInstant and Floor RaiseInstant
- 11:44, 25 April 2021 Printz talk contribs moved page GetSectorCeilingZ to GetSectorFloorZ and GetSectorCeilingZ (two functions are contained)
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Constants (content was: " These variables are read-only and cannot be set to a new value. {{backto|List of console variables}} ====rngseed==== type: integer valu...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Misc. Configuration (content was: "{{backto|List of console variables}} ====use_startmap==== type: named values values: ask, no, yes value = determines whether the game...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console commands/DOOM Compatibility Vector (content was: "{{backto|List of console commands}} The compatibility vector can be accessed with the following variables. All variables are of the on /...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Video variables (content was: "{{backto|List of console variables}} ====v_diskicon==== type: on / off on = flashing disk icon is used to indicate disk access off = d...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Rendering variables (content was: "{{backto|List of console variables}} ====r_showgun==== type: yes / no yes = weapon sprites are drawn as normal no = no weapon sprites...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Status bar variables (content was: "{{backto|List of console variables}} ====ammo_red==== type: integer value range: 0 - 100 value = ammo amount at which status bar numbe...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Automap variables (content was: "{{backto|List of console variables}} ====mapcolor_rkey==== type: integer value range: 0 - 255 value = color of red key objects on map...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Heads-up system variables (content was: "{{backto|List of console variables}} ====hu_overlay==== type: named values values: off, "boom style", flat, distributed, graphical val...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/AI variables (content was: "{{backto|List of console variables}} ====mon_infight==== type: on / off on = monsters will fight with each other when provoked off = m...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Environment / Physics variables (content was: "{{backto|List of console variables}} ====autoaim==== type: on / off on = the game engine assists players with aiming automatically off...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Input options (content was: "{{backto|List of console variables}} ====alwaysmlook==== type: on / off on = mouse movements are always interpreted as mlook off = mou...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Player variables (content was: "{{backto|List of console variables}} ====name==== type: string value = name of console player Flags: netvar ====skin==== type: string...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Game type / Deathmatch options (content was: "{{backto|List of console variables}} ====skill==== type: named values values: "im too young to die", "hey not too rough", "hurt me plent...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables (content was: "Variables differ from commands in that they are assigned values rather than performing actions directly. :''Back to Console'' =Console= ====c_speed==== type: integer value range: 1 - 200 value = speed at which console descends/re...")
- 15:48, 21 November 2020 Printz talk contribs deleted page List of console commands/Sound options (content was: "{{backto|List of console variables}} ====detect_voices==== type: yes / no yes = Allegro will attempt to autodetect the number of hardwa...", and the only contributor was "Printz" (talk))
- 15:46, 21 November 2020 Printz talk contribs deleted page SetInvulnerable (content was: "'''SetInvulnerable''' (void) ==Usage== Sets the INVULNERABLE flag2 on the calling actor. Unlike non-SHOOTABLE, monsters may still attack...", and the only contributor was "Printz" (talk))
- 15:45, 21 November 2020 Printz talk contribs deleted page SerpentUnHide (content was: "'''SerpentUnHide''' (void) ==Usage== Clears the caller's DONTDRAW flag2, making it visible. In addition, it sinks the actor's sprite 24 u...", and the only contributor was "Printz" (talk))
- 15:45, 21 November 2020 Printz talk contribs deleted page RaiseFloorClip (content was: "'''RaiseFloorClip''' (int ''amount'') ==Usage== Substracts ''amount'' eighths of units from the floorclip parameter of the calling actor,...", and the only contributor was "Printz" (talk))
- 15:45, 21 November 2020 Printz talk contribs deleted page PigPain (content was: "'''PigPain''' (void) ==Usage== Executes the Pain codepointer, which plays the pain sound. In addition, the calling actor may be thrusted...", and the only contributor was "Printz" (talk))
- 15:45, 21 November 2020 Printz talk contribs deleted page MUSINFO (content before blanking was: "{{Backto|Eternity Engine}} '''MUSINFO''' is a control lump originating from Risen3D and also supported by many other ports. It is used to associate music lumps to numbers, which are then referenced by "music changer"...")
- 15:44, 21 November 2020 Printz talk contribs deleted page I need a cigarette 9 (content before blanking was: "thumb| ? Are you looking to a flat-screen tv or an ipod? Effectively here are some easy tips to aid you find your electronics for cheaper. Difficulty: Easy Instructions. [http:...")
- 15:44, 21 November 2020 Printz talk contribs blocked 173.234.244.30 talk with an expiration time of indefinite (account creation disabled, cannot edit own talk page) (Inserting nonsense/gibberish into pages)
- 15:43, 21 November 2020 Printz talk contribs deleted page HAHA Sqwali cigarette 80 (content before blanking was: "thumb| ? There are pair tactics of making cigarettes with residence. Hand rolling, or "roll your own" (RYO), applied to be the most common method. But RYO techniques take spare ti...")
- 15:43, 21 November 2020 Printz talk contribs blocked 173.234.167.21 talk with an expiration time of indefinite (account creation disabled, cannot edit own talk page) (Inserting nonsense/gibberish into pages)
- 15:42, 21 November 2020 Printz talk contribs deleted page DropEquipment (content was: ":''Note: this codepointer hasn't been implemented yet.'' '''DropEquipment''' (thingtype1, thingtype2, momentum_shift, base_z_shift, z_spa...", and the only contributor was "Printz" (talk))
- 15:41, 21 November 2020 Printz talk contribs deleted page ChkThingVar (content before blanking was: "This is a built-in ACS function. It returns 1 if the thing with the given TID has the given variable with the specified value. Returns 0 otherwise. It has three parameters. ===Parameters=== *tid: TID of thing for which to...")
- 15:41, 21 November 2020 Printz talk contribs deleted page CentaurDefend (content was: ":''Note: this codepointer hasn't been implemented yet.'' '''CentaurDefend''' ==Usage== AI function for monsters holding their shields in...", and the only contributor was "Printz" (talk))
- 15:40, 21 November 2020 Printz talk contribs deleted page CentaurAttack (content was: "'''CentaurAttack''' (void) ==Usage== If the target is valid and within melee range, it causes it a random melee damage between 3 and 9. O...", and the only contributor was "Printz" (talk))
- 15:40, 21 November 2020 Printz talk contribs deleted page BishopDoBlur (content was: "'''BishopDoBlur''' ==Usage== Sets the counter 0 value to a random between 3 and 6, then thrusts the thing by 11 momentum to its left, its...", and the only contributor was "Printz" (talk))
- 15:39, 21 November 2020 Printz talk contribs deleted page In dis car smokin dat stankn ass cigarette eeeewwwww 95 (Spam: content before blanking was: "thumb| The Jump Frog Leapster remains a popular academic game that produces learning fun with many youngsters. The hand-held system uses removable cartridges that kids can tak...)
- 14:12, 21 November 2020 Printz talk contribs moved page List of console commands to List of console commands and variables (Make it clear it also talks about variables)
- 10:19, 21 November 2020 Printz talk contribs deleted page Category:Editing Reference (content was: "Topics about editing levels for Eternity.", and the only contributor was "Printz" (talk))
- 11:37, 13 June 2020 Printz talk contribs moved page New sound effects in Eternity to Special sound effects in Eternity (Has both new and hardcoded)