User contributions for Esselfortium
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21 April 2009
- 18:0918:09, 21 April 2009 diff hist +241 N OpenShotgun2 New page: '''OpenShotgun2''' is a miscellaneous player weapon codepointer. This codepointer causes the player object to emit the '''dbopn''' sound effect. For a customizable version of this codepoi...
- 18:0918:09, 21 April 2009 diff hist +235 N BFGsound New page: '''BFGSound''' is a miscellaneous player weapon codepointer. This codepointer causes the player object to emit the '''bfg''' sound effect. For a customizable version of this codepointer, ...
- 18:0718:07, 21 April 2009 diff hist +251 N FireBFG New page: '''FireBFG''' is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile. For a customizable version of this cod...
- 18:0718:07, 21 April 2009 diff hist +353 N FirePlasma New page: '''FirePlasma''' is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. Has a 50% chance of causing ...
- 18:0518:05, 21 April 2009 diff hist +780 N Saw New page: '''Saw''' is a player weapon codepointer. This codepointer implements the DOOM player's chainsaw attack. The saw attack is a melee-range tracer attack. Player must be within melee range + ...
- 18:0518:05, 21 April 2009 diff hist +68 Punch No edit summary
- 18:0018:00, 21 April 2009 diff hist +69 FirePistol No edit summary
- 18:0018:00, 21 April 2009 diff hist +69 FireCGun No edit summary
- 17:5917:59, 21 April 2009 diff hist +266 N FireMissile New page: '''FireMissile''' is a player weapon codepointer. This codepointer implements the DOOM player's rocket launcher attack, which fires a single RocketShot projectile. For a customizable vers...
- 17:5817:58, 21 April 2009 diff hist +651 N FireCGun New page: '''FireCGun''' is a player weapon codepointer. This codepointer implements the DOOM player's chaingun attack, which consists of a single missile-range tracer. Accuracy will be perfect on t...
- 03:2703:27, 21 April 2009 diff hist −14 Creating a simple decoration No edit summary
- 03:2203:22, 21 April 2009 diff hist +5 PlaySoundEx No edit summary
- 03:2103:21, 21 April 2009 diff hist +20 PlaySoundEx No edit summary
- 03:1703:17, 21 April 2009 diff hist +137 PlaySoundEx No edit summary
- 03:1403:14, 21 April 2009 diff hist +1,362 N PlaySoundEx Initial submit. Based on the equivalent article on the ZDoom wiki, with modifications where needed.
- 03:1103:11, 21 April 2009 diff hist +63 Creating a simple decoration Whoops.
- 02:2402:24, 21 April 2009 diff hist +124 EDF No edit summary
- 01:2801:28, 21 April 2009 diff hist +1,363 Creating a simple decoration No edit summary
- 01:1001:10, 21 April 2009 diff hist +361 Creating a simple decoration No edit summary
- 00:5900:59, 21 April 2009 diff hist +2,120 N Creating a simple decoration New page: Creating a simple decoration in EDF is a relatively basic task. In this tutorial, we will define a simple floor lamp. For the sake of simplicity, we will (for now) assume that this la...