SpawnSound

From Eternity Wiki
Revision as of 17:00, 15 August 2009 by Printz (talk | contribs) (New page: Type: Miscellaneous / sound, normal Purpose: The object will emit the "boscub" sound effect, and then control will transfer to the SpawnFly codepointer.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Type: Miscellaneous / sound, normal

Purpose: The object will emit the "boscub" sound effect, and then control will transfer to the SpawnFly codepointer.