SpawnSound: Difference between revisions
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(New page: Type: Miscellaneous / sound, normal Purpose: The object will emit the "boscub" sound effect, and then control will transfer to the SpawnFly codepointer.) |
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Latest revision as of 18:00, 15 August 2009
Type: Miscellaneous / sound, normal
Purpose: The object will emit the "boscub" sound effect, and then control will transfer to the SpawnFly codepointer.