Soundsequence: Revision history

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22 December 2011

12 January 2011

15 August 2010

4 June 2010

17 May 2010

  • curprev 13:0213:02, 17 May 2010Printz talk contribs 2,960 bytes +2,960 Created page with 'Sound sequences are effects that play while a sector is moving, a polyobject is moving, or when a Heretic-style (environmental) ambient sound is under way. Similar to things, fra…'