Sor1Pain

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Revision as of 08:59, 22 August 2009 by Printz (talk | contribs)
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Type: Miscellaneous / sound, normal

Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing.