Sor1Pain: Difference between revisions
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(New page: Type: Miscellaneous / sound, normal Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer t...) |
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Type: Miscellaneous / sound, normal | Type: Miscellaneous / sound, normal | ||
Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing | Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the [[Pain]] codepointer for normal pain sound playing. | ||
Revision as of 08:59, 22 August 2009
Type: Miscellaneous / sound, normal
Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing.