SetActorPosition

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Revision as of 05:00, 8 March 2020 by Printz (talk | contribs) (Created page with "bool SetActorPosition (int tid, fixed x, fixed y, fixed z, bool fog) Teleports the tagged thing to a given location marked by (x, y, z). Beware that since it's considered tel...")
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bool SetActorPosition (int tid, fixed x, fixed y, fixed z, bool fog)

Teleports the tagged thing to a given location marked by (x, y, z). Beware that since it's considered teleportation, no visual interpolation is taking place, so for small distances meant to produce controlled movement, it will look jerky.

fog means that it should also display coordinates