SetActorPosition: Difference between revisions

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(Created page with "bool SetActorPosition (int tid, fixed x, fixed y, fixed z, bool fog) Teleports the tagged thing to a given location marked by (x, y, z). Beware that since it's considered tel...")
 
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Teleports the tagged thing to a given location marked by (x, y, z). Beware that since it's considered teleportation, no visual interpolation is taking place, so for small distances meant to produce controlled movement, it will look jerky.
Teleports the tagged thing to a given location marked by (x, y, z). Beware that since it's considered teleportation, no visual interpolation is taking place, so for small distances meant to produce controlled movement, it will look jerky.


''fog'' means that it should also display coordinates
''fog'' means that it should also produce teleportation fog.
 
Returns true if teleportation was successful.

Revision as of 05:01, 8 March 2020

bool SetActorPosition (int tid, fixed x, fixed y, fixed z, bool fog)

Teleports the tagged thing to a given location marked by (x, y, z). Beware that since it's considered teleportation, no visual interpolation is taking place, so for small distances meant to produce controlled movement, it will look jerky.

fog means that it should also produce teleportation fog.

Returns true if teleportation was successful.