Script control linedef types

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Revision as of 15:54, 21 February 2010 by Printz (talk | contribs) (Added the extradata names to reg/ext types and deprecated warning)
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These linedefs are used to start Small Levelscripts. See the Small Documentation for full information on how to use these linedefs along with a Small script to add dynamic actions to your maps.

280 WR Start script with tag number                 WR_StartScript
273 WR Start script, 1-way trigger                  WR_StartScript_1S
274 W1 Start script with tag number                 W1_StartScript
275 W1 Start script, 1-way trigger                  W1_StartScript_1S
276 SR Start script with tag number                 SR_StartScript
277 S1 Start script with tag number                 S1_StartScript
278 GR Start script with tag number                 GR_StartScript
279 G1 Start script with tag number                 G1_StartScript

These linedefs exist for all activation models. The two one-way script activators will only be activated when the player crosses them from the first side, as with other line types which function in that manner. Crossing from the second side will have no effect.

Back to Linedef types