RavenPlayerScream: Difference between revisions
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(Created page with "{{codepointer |description=Heretic-specific player scream. |usage='''RavenPlayerScream''' |examples= From base/heretic/things.edf: Death: PLAY H 6 PLAY I 6 A_Rav...") |
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Line 8: | Line 8: | ||
PLAY I 6 A_RavenPlayerScream | PLAY I 6 A_RavenPlayerScream | ||
PLAY JK 6 | PLAY JK 6 | ||
PLAY L 6 | PLAY L 6 A_[[Fall]] | ||
PLAY MNO 6 | PLAY MNO 6 | ||
PLAY P -1 | PLAY P -1 | ||
Line 14: | Line 14: | ||
XDeath: | XDeath: | ||
PLAY Q 5 A_RavenPlayerScream | PLAY Q 5 A_RavenPlayerScream | ||
PLAY R 5 | PLAY R 5 A_[[PlayerSkull]] | ||
PLAY S 5 | PLAY S 5 A_[[Fall]] | ||
PLAY TUVWX 5 | PLAY TUVWX 5 | ||
PLAY Y -1 | PLAY Y -1 | ||
stop | stop | ||
|notes= | |notes= | ||
If actor's [[playerskin]] has '''plwdth''' defined and the death was wimpy, play this sound. Otherwise if health didn't go below -50, it will play skin's '''pldeth''' sound. If it goes below -50, it will play skin's '''pdiehi'''. If falling damage is enabled, play skin's '''fallht'''. | If actor's [[EDF player reference|playerskin]] has '''plwdth''' defined and the death was wimpy, play this sound. Otherwise if health didn't go below -50, it will play skin's '''pldeth''' sound. If it goes below -50, it will play skin's '''pdiehi'''. If falling damage is enabled, play skin's '''fallht'''. | ||
}} | }} |
Latest revision as of 05:01, 25 April 2020
Description
Heretic-specific player scream.
Usage
RavenPlayerScream
Parameters
No parameters.
Examples
From base/heretic/things.edf:
Death: PLAY H 6 PLAY I 6 A_RavenPlayerScream PLAY JK 6 PLAY L 6 A_Fall PLAY MNO 6 PLAY P -1 stop XDeath: PLAY Q 5 A_RavenPlayerScream PLAY R 5 A_PlayerSkull PLAY S 5 A_Fall PLAY TUVWX 5 PLAY Y -1 stop
Notes
If actor's playerskin has plwdth defined and the death was wimpy, play this sound. Otherwise if health didn't go below -50, it will play skin's pldeth sound. If it goes below -50, it will play skin's pdiehi. If falling damage is enabled, play skin's fallht.