PlayerHealth
From Eternity Wiki
Jump to navigationJump to search
Description[edit]
This is an ACS built-in function.
Returns the health (hit points) of the activator.
Usage[edit]
int PlayerHealth(void)
Parameters[edit]
No parameters.
Return value[edit]
the health of the activator
Examples[edit]
No examples given.
Notes[edit]
Despite the name, this function doesn't apply only for players. It will return the health of any thing, including monsters, who activate the script.
This function's identification in zspecial.acs
is: ACS internal.