KeepChasing

From Eternity Wiki
Revision as of 12:42, 13 February 2021 by Printz (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

Description

Allows a monster to keep walking during its attack frames. Chase cannot be used in this context because it may cause the monster to acquire a new target while trying to attack its current one. Note the monster's attack frames will need to have a short duration for the motion to seem smooth.

Usage

KeepChasing

Parameters

No parameters.

Examples

No examples given.

Notes

No particular notes.

See also