Elevator linedef types: Difference between revisions
(New page: An elevator is a linedef type that moves both floor and ceiling together. All elevator linedefs are extended, there are no regular or generalized elevator types. Instant elevator motion is...) |
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''Back to [[Linedef types]]'' |
Revision as of 16:44, 15 August 2009
An elevator is a linedef type that moves both floor and ceiling together. All elevator linedefs are extended, there are no regular or generalized elevator types. Instant elevator motion is not possible, and monsters cannot activate elevators. All elevator triggers are either switched or walkover.
Elevator Targets
- Next Highest Floor
The elevator floor moves to the lowest adjacent floor higher than the elevator's floor, the ceiling staying the same height above the floor. If there is no higher floor the elevator doesn't move.
- Next Lowest Floor
The elevator floor moves to the highest adjacent floor lower than the current floor, the ceiling staying the same height above the floor. If there is no lower floor the elevator doesn't move.
- Current Floor
The elevator floor moves to the height of the floor on the first sidedef of the triggering line, the ceiling remaining the same height above the elevator floor.
Elevator Linedef Types
Extended Elevator types ------------------------------------------------------------------- # Class Trig Spd Target 230 Ext SR Fast Next Highest Floor 229 Ext S1 Fast Next Highest Floor 228 Ext WR Fast Next Highest Floor 227 Ext W1 Fast Next Highest Floor 234 Ext SR Fast Next Lowest Floor 233 Ext S1 Fast Next Lowest Floor 232 Ext WR Fast Next Lowest Floor 231 Ext W1 Fast Next Lowest Floor 238 Ext SR Fast Current Floor 237 Ext S1 Fast Current Floor 236 Ext WR Fast Current Floor 235 Ext W1 Fast Current Floor
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