Editing Editing reference

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{{Backto|Eternity Engine}}
{{editref}}
===Map editing===
===Map editing===
* [[Linedef types|Linedef specials]]
* [[Linedef types|Linedef specials]]
* [[Linedef flags|New linedef flags in Eternity]]
* [[Linedef flags]]
* [[Sector types|Sector specials]]
* [[Sector types|Sector effects]]
* [[Thing types|New thing types in Eternity]]
* [[Thing types]]
* [[Thing flags|New thing flags in Eternity]]
* [[Thing flags]]
* [[New sound effects in Eternity]]
* [[ACS scripting]]


===WAD managing===
===Miscellaneous===
* [[Predefined lumps|BOOM/MBF/SMMU lumps]]
* [[Predefined lumps]]
* [[MapInfo]]
===ExtraData===
* [[ExtraData]]
* [[ExtraData]]
* [[OPTIONS]]
===EDF blocks===
* [[EDF]]
* [[damagetype]]
* [[DeHackEd / BEX Reference|DeHackEd]]
* [[frame]]
See also:
* [[sound]]
* [[SMMU|Features inherited from SMMU]]
* [[soundsequence]]
* [[Hexen format SNDINFO]]
* [[thingtype]]
 
** [[Thing type flags]]
===Miscellaneous enhancements===
* Textures and flats can be used interchangeably on vertical or horizontal surfaces.
* Support for tall texture patches
* Long wall errors, line rendering errors reduced or eliminated, by the [[Cardboard]] renderer.
 
===EDF section===
{{EDF_REF}}
[[Category:Editing reference]]
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