BrainExplode: Difference between revisions
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(New page: Type: Miscellaneous, normal Purpose: Boss Brain Explosion, called by rockets spawned by BrainScream. Another RocketShot object will be spawned within a small distance of the one calling t...) |
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Notes: This effect will continue ad infinitum. This may slow the game down eventually, especially if multiple objects start this effect. | Notes: This effect will continue ad infinitum. This may slow the game down eventually, especially if multiple objects start this effect. | ||
[[Category:Codepointers]] |
Latest revision as of 15:50, 25 December 2011
Type: Miscellaneous, normal
Purpose: Boss Brain Explosion, called by rockets spawned by BrainScream. Another RocketShot object will be spawned within a small distance of the one calling this pointer, and it will be given randomized z momentum, be transferred to frame S_BRAINEXPLODE1 (#799), and have its frame's length randomly modified.
Notes: This effect will continue ad infinitum. This may slow the game down eventually, especially if multiple objects start this effect.