WeaponReady
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Description
WeaponReady is a player weapon codepointer. This codepointer readies the player's gun to fire or to change to another weapon. It should be called from any weapon's ready state.
Usage
A_WeaponReady(flags)
Parameters
- flags: optional, can be WRF_NOBOB if mentioned. Disables weapon bobbing.
Examples
A_WeaponReady
A_WeaponReady(WRF_NOBOB)
Notes
This pointer also plays the chainsaw's idle sound, as determined by weaponinfo readysound.