SetActorAngle: Difference between revisions

From Eternity Wiki
Jump to navigationJump to search
(Created page with "{{ACSFunction|Sets tagged actors' direction angle. |usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'') |parameters= *''tid'': TID of one or more actors to affect *''angle'': fixed point angle to set |id=ACS internal |seealso= *Face code pointer *Turn code pointer}}")
 
No edit summary
Line 1: Line 1:
{{ACSFunction|Sets tagged actors' direction angle.
{{ACSFunction|description=Sets tagged actors' direction angle.
|usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'')
|usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'')
|parameters=
|parameters=

Revision as of 14:46, 5 May 2026

Description

This is an ACS built-in function.

Sets tagged actors' direction angle.

Usage

void SetActorAngle(int tid, fixed angle)

Parameters

Return value

Examples

No examples given.

Notes

No particular notes.

This function's identification in zspecial.acs is: ACS internal.

See also