Face: Difference between revisions
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Notes: 0 (zero) degrees is equivalent to east, or toward the right side of the automap. | Notes: 0 (zero) degrees is equivalent to east, or toward the right side of the automap. | ||
==See also== | |||
*[[ChangeActorAngle]] (ACS) | |||
*[[SetActorAngle]] (ACS) | |||
*[[Turn]] | *[[Turn]] | ||
[[Category:Codepointers]] | [[Category:Codepointers]] | ||
[[Category:MBF codepointers]] | [[Category:MBF codepointers]] |
Latest revision as of 08:26, 2 January 2022
Type: Miscellaneous, parameterized
Parameter Information:
- Unknown 1 = Integer angle to face (default of 0 = 0 degrees)
Purpose: Makes the object face toward the indicated angle. New to MBF.
Notes: 0 (zero) degrees is equivalent to east, or toward the right side of the automap.
See also[edit]
- ChangeActorAngle (ACS)
- SetActorAngle (ACS)
- Turn