Sor1Pain: Difference between revisions
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Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the [[Pain]] codepointer for normal pain sound playing. | Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the [[Pain]] codepointer for normal pain sound playing. | ||
[[Category:Codepointers]] | |||
Latest revision as of 05:08, 28 December 2011
Type: Miscellaneous / sound, normal
Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing.