Light0: Difference between revisions
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'''Light0''' is a player weapon codepointer. This codepointer is used to reset player weapon light flashes to normal. Most DOOM weapons call this pointer by transfering to frame S_LIGHTDONE (DeHackEd number 1) after their last firing frame. | '''Light0''' (void) | ||
==Usage== | |||
Light0 is a player weapon codepointer. This codepointer is used to reset player weapon light flashes to normal. Most DOOM weapons call this pointer by transfering to frame S_LIGHTDONE (DeHackEd number 1) after their last firing frame. | |||
[[Category:Codepointers]] | [[Category:Codepointers]] |
Revision as of 22:05, 21 April 2009
Light0 (void)
Usage
Light0 is a player weapon codepointer. This codepointer is used to reset player weapon light flashes to normal. Most DOOM weapons call this pointer by transfering to frame S_LIGHTDONE (DeHackEd number 1) after their last firing frame.