SetActorAngle: Difference between revisions
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(Created page with "{{ACSFunction|Sets tagged actors' direction angle. |usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'') |parameters= *''tid'': TID of one or more actors to affect *''angle'': fixed point angle to set |id=ACS internal |seealso= *Face code pointer *Turn code pointer}}") |
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{{ACSFunction|Sets tagged actors' direction angle. | {{ACSFunction|description=Sets tagged actors' direction angle. | ||
|usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'') | |usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'') | ||
|parameters= | |parameters= | ||
| Line 6: | Line 6: | ||
|id=ACS internal | |id=ACS internal | ||
|seealso= | |seealso= | ||
*[[ChangeActorAngle]] | |||
*[[Face]] code pointer | *[[Face]] code pointer | ||
*[[Turn]] code pointer}} | *[[Turn]] code pointer}} | ||
Latest revision as of 14:49, 5 May 2026
Description[edit]
This is an ACS built-in function.
Sets tagged actors' direction angle.
Usage[edit]
void SetActorAngle(int tid, fixed angle)
Parameters[edit]
- tid: TID of one or more actors to affect
- angle: fixed point angle to set
Return value[edit]
Examples[edit]
No examples given.
Notes[edit]
No particular notes.
This function's identification in zspecial.acs is: ACS internal.
See also[edit]
- ACS built-in functions
- ChangeActorAngle
- Face code pointer
- Turn code pointer