IsTIDUsed: Difference between revisions
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(Created page with "'''IsTIDUsed'''(''tid'') Returns 1 if any thing with tag ''tid'' exists in the level. It doesn't matter if such tagged things are dead or alive. Category:scripting") |
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'''IsTIDUsed'''(''tid'') | {{ACSFunction|description=Returns 1 if any thing with tag ''tid'' exists in the level. | ||
|usage=''Boolean'' '''IsTIDUsed'''(''int'' ''tid'') | |||
|parameters= | |||
*''tid'': [[TID]] to check | |||
[[ | |return= | ||
'''TRUE''' if a thing with given TID exists. | |||
|notes=It doesn't matter if such tagged things are dead or alive. This works for any special values for TID, so for example you can check if player 2 is present in the game by checking '''IsTIDUsed'''(-2). See the [[TID]] definition for details. | |||
||id=-47}} | |||
Latest revision as of 14:52, 3 May 2026
Description[edit]
This is an ACS built-in function.
Returns 1 if any thing with tag tid exists in the level.
Usage[edit]
Boolean IsTIDUsed(int tid)
Parameters[edit]
- tid: TID to check
Return value[edit]
TRUE if a thing with given TID exists.
Examples[edit]
No examples given.
Notes[edit]
It doesn't matter if such tagged things are dead or alive. This works for any special values for TID, so for example you can check if player 2 is present in the game by checking IsTIDUsed(-2). See the TID definition for details.
This function's identification in zspecial.acs is: -47.