Lower: Difference between revisions
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{{Codepointer | | {{Codepointer | | ||
description='''Lower''' is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon. | | description='''Lower''' is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon. | | ||
usage='''Lower'''| | usage='''Lower'''[(''speed'')]| | ||
parameters=None.| | parameters=None.| | ||
examples={{example|description=From base\frames.edf:|code=<nowiki>frame S_CHAINDOWN { cmp = "CHGG|*|*|*|Lower |@this"; dehackednum = 50 }</nowiki>}}| | examples={{example|description=From base\frames.edf:|code=<nowiki>frame S_CHAINDOWN { cmp = "CHGG|*|*|*|Lower |@this"; dehackednum = 50 }</nowiki>}}| |
Revision as of 02:08, 12 September 2024
Description
Lower is a player weapon codepointer. This codepointer lowers the player's weapon to the bottom of the screen, and if the player is not dead, will change to a new weapon.
Usage
Lower[(speed)]
Parameters
None.
Examples
From base\frames.edf:
frame S_CHAINDOWN { cmp = "CHGG|*|*|*|Lower |@this"; dehackednum = 50 }
Notes
This pointer should be called from any weapon's lowering state.