LocalSetMusic: Difference between revisions

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''void'' '''LocalSetMusic'''(''str name'')
{{ACSFunction|description=This is like [[SetMusic]], but only affects the player who activated it. If other players or monsters activate this script, music won't change.
 
|usage=''void'' '''LocalSetMusic'''(''str name'')
This is like [[SetMusic]], but only affects the player who activated it. If other players or monsters activate this script, music won't change.
|parameters=
 
*''name'': name of the music
==See also==
|id=ACC internal
*[[ACS built-in functions]]
|seealso=
*[[SetMusic]]
*[[LocalAmbientSound]]
 
*[[SetMusic]]}}
[[Category:ACS]]
[[Category:Editing]]

Revision as of 08:06, 22 November 2020

Description

This is an ACS built-in function.

This is like SetMusic, but only affects the player who activated it. If other players or monsters activate this script, music won't change.

Usage

void LocalSetMusic(str name)

Parameters

  • name: name of the music

Return value

Examples

No examples given.

Notes

No particular notes.

This function's identification in zspecial.acs is: ACC internal.

See also