UseInventory: Revision history

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10 May 2026

  • curprev 02:4102:41, 10 May 2026Printz talk contribs 539 bytes +6 No edit summary undo
  • curprev 02:4002:40, 10 May 2026Printz talk contribs 533 bytes +533 Created page with "{{ACSFunction|notes=Activates an inventory item held by player activator, if available. |usage=''void'' '''UseInventory'''(''str itemname'') |parameters= *''itemname'': name of inventory artifact to activate |notes= This won't work if there's no player activator. The item must be of the Heretic kind, which stays in player's possession until player presses a key to activate it. This function does the same action on the item. For Doom, this function will be usable onl..."