ClassifyActor: Revision history

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10 May 2026

  • curprev 03:1303:13, 10 May 2026Printz talk contribs 723 bytes +723 Created page with "int ClassifyActor(int tid) Checks the kind of thing tagged tid. It returns a set of flags, possibly combined: ACTOR_PLAYER (2): it's player-controlled ACTOR_VOODOODOLL (8): it's a duplicate player start, not controlled by the player but still linked to it. Used in Boom maps for advanced mapping tricks ACTOR_MONSTER (16): it's a monster (has COUNTKILL or KILLABLE thing type flag set) ACTOR_MISSILE (128): it's a projectile in flight (has MISSILE thing type flag set)..."