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Arguments: *'''misc1''': frame mnemonic or frame dehacked number to jump to *'''misc2''': chance out of 256 to execute the jump This codepointer causes the current frame to jump ''instantly'' to another frame (set by '''misc1''') if chance '''misc2'''/256 is passed. Otherwise, it will wait the normal amount of '''tics''' before going to '''nextframe'''. Note: Since the arguments are '''misc1''' and '''misc2''', they cannot be set within parentheses, but rather as separate fields (e.g.: ''action RandomJump; misc1 S_PLASMA2; misc2 128''). Its parameter order is also opposite to ZDoom's own A_Jump action. You can use the [[Jump]] codepointer instead of this, which uses the args fields instead of misc. For Decorate availability, you need to use that instead of RandomJump. ==See also== *[[List of codepointers]] [[Category:Codepointers]] [[Category:MBF codepointers]]
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