Editing UseInventory

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Revision as of 02:40, 10 May 2026 by Printz (talk | contribs) (Created page with "{{ACSFunction|notes=Activates an inventory item held by player activator, if available. |usage=''void'' '''UseInventory'''(''str itemname'') |parameters= *''itemname'': name of inventory artifact to activate |notes= This won't work if there's no player activator. The item must be of the Heretic kind, which stays in player's possession until player presses a key to activate it. This function does the same action on the item. For Doom, this function will be usable onl...")
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