All public logs
From Eternity Wiki
Jump to navigationJump to search
Combined display of all available logs of Eternity Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 15:27, 9 May 2026 Printz talk contribs created page SinglePlayer (Created page with "{{ACSFunction|description=Returns 1 if game type is single player. |usage=''Boolean'' '''SinglePlayer'''() |return='''TRUE''' if single-player, '''FALSE''' otherwise |id=ACS internal}}")
- 15:25, 9 May 2026 Printz talk contribs created page Sin (Created page with "{{ACSFunction|description=Computes the sine of an angle. |usage=''fixed'' '''Sin'''(''fixed angle'') |parameters= *''angle'': fixed point angle |return=Sine of given angle. |notes=This is the classic Doom approximate sine, so expect similar artifacts when aiming for exact angles. |id=ACS internal}}")
- 15:22, 9 May 2026 Printz talk contribs created page SetActorState (Created page with "{{ACSFunction|description=Change the current frame of tagged things. |usage=''int'' '''SetActorState'''(''int tid'', ''str state'', ''int exact'') |parameters= *''tid'': TID of affected things *''state'': name of state. Allows Decorate-style state names. See notes. *''exact'': if 0, it allows truncation if composed of multiple dot-separated words. If 1, it must match. |return=The number of actors whose states changed |notes=The state name doesn't need to be...")
- 14:39, 9 May 2026 Printz talk contribs created page SetThingSpecial (Created page with "{{ACSFunction|description=Sets the parameterized special and args of tagged things. |usage=''void'' '''SetThingSpecial'''(''int tid'', ''int special'', ''int arg1'', ''int arg2'', ''int arg3'', ''int arg4'', ''int arg5) |parameters= *''tid'': TID of things to change *''special'': action special to set on tagged things *''arg1'' to ''arg5'': arguments to set for the parameterized special |id=ACS internal}}")
- 14:27, 9 May 2026 Printz talk contribs created page SetGravity (Created page with "{{ACSFunction|description=Changes the level's gravity. |usage=''void'' '''SetGravity'''(''fixed value'') |parameters= *''value'': gravity amount. The normal Doom gravity is scaled at 800.0. |notes=The "800.0" default gravity is scaled like in the Quake game. |id=ACS internal |seealso= *SetAirControl *SetAirFriction}}")
- 14:19, 9 May 2026 Printz talk contribs created page GetActorFloorZ (Redirected page to GetActorCeilingZ) Tag: New redirect
- 14:18, 9 May 2026 Printz talk contribs created page GetActorCeilingZ (Created page with "{{ACSFunction|description=Gets an actor's ceiling or floor touch height. |usage= ''fixed'' '''GetActorCeilingZ'''(''int tid'') ''fixed'' '''GetActorFloorZ'''(''int tid'') |parameters= *''tid'': TID of actor |return= The Z height of the floor or ceiling where the actor would touch the given surface, in fixed point. |notes=This is slope-aware, and the touch height may be caused by another sector, not necessarily the one in the middle of the hitbox. |id=ACS internal}}")
- 13:53, 9 May 2026 Printz talk contribs created page SetPolyobjXY (Created page with "{{ACSFunction|description=Instantly moves a polyobject to given coordinates. |usage=''void'' '''SetPolyobjXY'''(''int po'', ''fixed x'', ''fixed y'') |parameters= *''po'': polyobject to move *''x'', ''y'': fixed point coordinates |notes= This function moves the polyobject instantly, teleporting it. The origin of the polyobject is the spawn point. |id=-303 |seealso= *GetPolyobjX *Polyobj_MoveTo}}")
- 15:10, 5 May 2026 Printz talk contribs created page SetActorPitch (Created page with "{{ACSFunction|description=Changes a player actor's view pitch (angle of looking up or down). |usage=''void'' '''SetActorPitch'''(''int tid'', ''fixed angle'') |parameters= *''tid'': TID of actor to affect *''angle'': fixed point angle of pitch |notes=This only works on players, as they're the only ones with distinct view pitch. Monsters only have their yaw angle defined. |id=ACS internal |seealso= *GetActorPitch}}")
- 14:46, 5 May 2026 Printz talk contribs created page SetActorAngle (Created page with "{{ACSFunction|Sets tagged actors' direction angle. |usage=''void'' '''SetActorAngle'''(''int tid'', ''fixed angle'') |parameters= *''tid'': TID of one or more actors to affect *''angle'': fixed point angle to set |id=ACS internal |seealso= *Face code pointer *Turn code pointer}}")
- 14:20, 5 May 2026 Printz talk contribs created page SetLineTexture (Created page with "{{ACSFunction|description=Changes textures of tagged lines. |usage=''void'' '''SetLineTexture'''(''int tag'', ''int side'', ''int pos'', ''str texture'') |parameters= *''tag'': tag of lines to affect *''side'': which side of tagged lines to affect. Can be '''SIDE_FRONT''' (0) or '''SIDE_BACK''' (1) *''pos'': which part of sides to affect. Can be '''TEXTURE_TOP''' (0), '''TEXTURE_MIDDLE''' (1) or '''TEXTURE_BOTTOM''' (2) *''texture'': name of texture to apply |id=ACS inte...")
- 15:26, 4 May 2026 Printz talk contribs created page SetLineBlocking (Created page with "{{ACSFunction|description=Changes one or more lines' blocking properties by one of the given presets. |usage=''void'' '''SetLineBlocking'''(''int'' ''tag'', ''int'' ''block'') |parameters= *''tag'': tag of linedefs to affect. If 0, change the activating line. *''block'': one of the following options: :*'''BLOCK_NOTHING''' or 0: remove all involved blocking flags (see below); :*'''BLOCK_CREATURES''' or 1: sets the classic '''blocking''' ("impassable") flag, which blocks a...")
- 01:56, 4 May 2026 Printz talk contribs created page ReplaceTextures (Created page with "{{ACSFunction|description=Replaces all occurrences of a texture with another. |usage=''void'' '''ReplaceTextures'''(''str'' ''oldTexture'', ''str'' ''newTexture''[, ''int'' ''flags'']) |parameters= *''oldTexture'': name of texture to replace *''newTexture'': name of replacement texture *''flags'': optional sum of flags to filter the replacement (default of 0 is to replace any texture named ''oldTexture''): :*'''NOT_BOTTOM''' (1): do not replace any side lower texture :*'...")
- 15:20, 3 May 2026 Printz talk contribs created page Random (Created page with "{{ACSFunction|description=Returns a random number from a range. |usage=''int'' '''Random'''(''int'' ''min'', ''int'' ''max'') |parameters= *''min'': minimum value *''max'': maximum value |return=the random number in the range |notes=This is from the inclusive range between minimum and maximum. |id=(ACS internal)}}")
- 15:02, 3 May 2026 Printz talk contribs created page PlayerNumber (Created page with "{{ACSFunction|description=Returns the index of the player activator. |usage=''int'' '''PlayerNumber'''() |return=The 0-based index of the player activator, or -1 if the activator is not a player. |notes=Be careful that the index is zero based, so player 1 gets number 0, player 2 gets 1 etc. If activator isn't a player, the return value is -1. |id=(ACS internal)}}")
- 14:58, 3 May 2026 Printz talk contribs created page PlayerCount (Created page with "{{ACSFunction|description=Returns the number of players in the game. |usage=''int'' '''PlayerCount'''() |return=The number of players. |id=(ACS internal)}}")
- 14:46, 3 May 2026 Printz talk contribs created page VectorLength (Created page with "{{ACSFunction|description=Returns the length (absolute value) of a two-dimensional vector. |usage=''fixed'' '''VectorLength'''(''fixed'' ''x'', ''fixed'' ''y'') |parameters= *''x'', ''y'': vector components (typically distances along the X and Y axes) |return= The length of the vector. |notes=This returns the exact length of the line, without using coarse approximations like it happens elsewhere in the engine. |id=-50}}")
- 14:42, 3 May 2026 Printz talk contribs created page GetWeapon (Created page with "{{ACSFunction|description=Returns the name of the weapon wielded by the player activator. |usage=''str'' '''GetWeapon'''() |return=Returns the name (as defined in EDF) of the weapon used by player. |notes=This function has no TID support, so it can only be used by a player activator. |id=-69}}")
- 14:36, 3 May 2026 Printz talk contribs created page GetActorZ (Redirected page to GetActorX) Tag: New redirect
- 14:36, 3 May 2026 Printz talk contribs created page GetActorY (Redirected page to GetActorX) Tag: New redirect
- 14:35, 3 May 2026 Printz talk contribs created page GetActorX (Created page with "{{ACSFunction|description=Returns the given x, y or z coordinate of the tagged actor. |usage= ''fixed'' '''GetActorX'''(''int'' ''tid'') ''fixed'' '''GetActorY'''(''int'' ''tid'') ''fixed'' '''GetActorZ'''(''int'' ''tid'') |parameters= *''tid'': TID of tagged actor |notes=This returns the absolute coordinates, without taking into account portal shifting. |id=(ACS internal)}}")
- 14:28, 3 May 2026 Printz talk contribs created page GetActorPitch (Created page with "{{ACSFunction|description=Returns a tagged actor's view pitch. |usage=''fixed'' '''GetActorPitch'''(''int'' ''tid'') |parameters= *''tid'': TID of actor to check. |return=''angle'': fixed point angle of view pitch. |notes=Currently this only works with players, so the only useful TID values are 0 for the activator, or -1 to -4 to select a given player. The pitch is determined by the looking angle when free-look is enabled. |id=(ACS internal)}}")
- 14:22, 3 May 2026 Printz talk contribs created page GetActorLightLevel (Created page with "{{ACSFunction|description=Returns the light level of the sector containing the tagged actor. |usage=''int'' '''GetActorLightLevel'''(''int'' ''tid'') |parameters= *''tid'': TID of actor to check. |return=The light level of the sector containing the tagged actor. If no actor has the given TID, returns 0. |notes=This returns the light level on the sector, without taking into account the possible Boom different floor and ceiling lights. |id=(ACS internal)}}")
- 01:51, 23 April 2026 Printz talk contribs created page CheckSight (Created page with "{{ACSFunction|description=Checks if there is a line of sight between two actors. |usage=''boolean'' '''CheckSight'''(''int'' ''tid1'', ''int'' ''tid2'', ''flags'') |parameters= *''tid1'': TID of first actor *''tid2'': TID of second actor *''flags'': reserved, must be 0}}")
- 15:09, 4 April 2026 Printz talk contribs created page Accelerative scrolling (Redirected page to Scroller linedef types#Accelerative Scrollers) Tag: New redirect
- 15:09, 4 April 2026 Printz talk contribs created page Displacement scrolling (Redirected page to Scroller linedef types#Displacement Scrollers) Tag: New redirect
- 15:08, 4 April 2026 Printz talk contribs created page Scroll Floor (Created page with "{{LineSpecial|description=This is the parameterized scrolling special for the floor. |usage='''Scroll_Floor'''(''tag'', ''flags'', ''type'', ''x'', ''y'') |parameters= *''tag'': tag of sectors whose floors to scroll; *''flags'': zero or a sum of the following values: :*1: set displacement scrolling :*2: set accelerative scrolling. This overrides displacement scrolling if both flags are set. :*4: use linedef vector to direct the scrolling (scrolling will happen wh...")
- 07:25, 4 April 2026 Printz talk contribs created page SetWeapon (Created page with "{{ACSFunction|description=Changes activator's current weapon. |usage=''boolean'' '''SetWeapon'''(''str weapon'') |parameters= *''weapon'': name of weapon to switch to. This name is one defined by an EDF weaponinfo block, which for the base games is stored in '''player.edf'''. |return='''TRUE''' if the weapon was successfully selected or was already active, '''FALSE''' otherwise. |examples= <code>int result = SetWeapon("Crossbow"); // will return TRUE if player...")
- 07:23, 4 April 2026 Printz talk contribs created page Powereffect (Redirected page to EDF item effects and inventory) Tag: New redirect
- 14:16, 28 February 2026 Printz talk contribs created page Polyobj MoveTo (Created page with "{{template:LineSpecial|description=Moves a polyobject to given coordinates. |usage='''Polyobj_MoveTo(''po'', ''speed'', ''x'', ''y'') |parameters= *''po'': polyobject ID to move *''speed'': movement speed in eighths of unit per tic *''x'', ''y'': coordinates, in integer map units |examples= '''Polyobj_MoveTo(1, 8, -1024, 4192) |notes=This linedef special moves the targeted polyobject to a given location in coordinates, instead of using a map spot thing. Be careful, if in...")
- 11:10, 16 December 2025 Bloodshedder talk contribs protected Ceiling CrushAndRaiseSilentA [Create=Allow only autoconfirmed users] (indefinite) (Excessive spamming)
- 11:09, 16 December 2025 Bloodshedder talk contribs blocked 23.95.224.125 talk with an expiration time of indefinite (anonymous users only, account creation disabled) (Spamming links to external sites)
- 11:09, 16 December 2025 Bloodshedder talk contribs deleted page Ceiling CrushAndRaiseSilentA (content was: "Hi, I just visited eternity.youfailit.net and wondered if you've ever considered an impactful video to advertise your business? Our videos can generate impressive results on both your website and across social media. Our prices start from just $195 (USD). Let me know if you're interested in seeing samples of our previous work. Regards, Joanna", and the only contributor was "23.95.224.125" (talk))
- 00:31, 9 December 2025 23.95.224.125 talk created page Ceiling CrushAndRaiseSilentA (Created page with "Hi, I just visited eternity.youfailit.net and wondered if you've ever considered an impactful video to advertise your business? Our videos can generate impressive results on both your website and across social media. Our prices start from just $195 (USD). Let me know if you're interested in seeing samples of our previous work. Regards, Joanna")
- 07:44, 1 November 2025 Bloodshedder talk contribs deleted page Ceiling CrushAndRaiseSilentA (content was: "Hi, I just visited eternity.youfailit.net and wondered if you'd ever thought about having an engaging video to explain or promote what you do? Our prices start from just $195. Let me know if you're interested in seeing samples of our previous work. Regards, Joanna", and the only contributor was "193.226.77.189" (talk))
- 07:44, 1 November 2025 Bloodshedder talk contribs blocked 193.226.77.189 talk with an expiration time of indefinite (anonymous users only, account creation disabled) (Spamming links to external sites)
- 22:57, 25 October 2025 193.226.77.189 talk created page Ceiling CrushAndRaiseSilentA (Created page with "Hi, I just visited eternity.youfailit.net and wondered if you'd ever thought about having an engaging video to explain or promote what you do? Our prices start from just $195. Let me know if you're interested in seeing samples of our previous work. Regards, Joanna")
- 13:05, 18 October 2025 Bloodshedder talk contribs deleted page Ceiling CrushAndRaiseSilentA (content was: "Hi, I just visited eternity.youfailit.net and wondered if you'd ever thought about having an engaging video to explain what you do, or to be used on social media as a promotional tool? Our videos cost just $195 for a 30 second video ($239 for 60 seconds) and include a full script, voice-over and video. I can show you some previous videos we've done if you...", and the only contributor was "192.3.235.186" (talk))
- 13:05, 18 October 2025 Bloodshedder talk contribs blocked 192.3.235.186 talk with an expiration time of indefinite (anonymous users only, account creation disabled) (Spamming links to external sites)
- 14:48, 11 October 2025 Printz talk contribs created page WeaponMeleeAttack (Created page with "{{codepointer|description=Generic weapon melee attack, from MBF21. |usage='''A_WeaponMeleeAttack'''(''baseDamage'', ''randomMultiplier'', ''berserkMultiplier'', ''hitSound'', ''range'') |parameters= * ''baseDamage'': base damage of attack; if not set, defaults to 2 * ''randomMultiplier'': attack damage random multiplier; if not set, defaults to 10 * ''berserkMultiplier'': berserk damage multiplier; if not set, defaults to 1.0 * ''hitSound'': sound index to play if at...")
- 13:31, 28 August 2025 192.3.235.186 talk created page Ceiling CrushAndRaiseSilentA (Created page with "Hi, I just visited eternity.youfailit.net and wondered if you'd ever thought about having an engaging video to explain what you do, or to be used on social media as a promotional tool? Our videos cost just $195 for a 30 second video ($239 for 60 seconds) and include a full script, voice-over and video. I can show you some previous videos we've done if you want me to send some over. Let me know if you're interested in seeing samples of our previous work. Regards, Joanna")
- 12:21, 23 August 2025 Printz talk contribs created page SetLineActivation (Created page with "{{ACSFunction| description=Modifies a line's activation type, if it has a special set: who can activate it, from which side, whether it is repeatable. |usage=''void'' '''SetLineActivation'''(''int lineid'', ''int activation''[, ''int repeat'']) |parameters= *''lineid'': ID (tag) of line to modify *''activation'': activation type. Can be: **'''SPAC_None''' or 0: disable the activation **a combination (sum or OR-operation) of the following: ***'''SPAC_Cross''' (1): on play...")
- 12:10, 23 August 2025 Printz talk contribs created page Sector ChangeFlags (Created page with "54:503:'''Sector_ChangeFlags'''(''tag'', ''setflags'', ''clearflags'') This is a linedef parameterized special. For all sectors with ''tag'', it adds from ''setflags'' and clears from ''clearflags'' (if previously set). Each ''...flags'' parameter can be 0 or a sum of the following numbers: * 1: suppress all sounds coming from sector (including any things acting there) * 16: enable Boom-style friction * 32: enable Boom-style wind * 64: suppress sector mechanical sound...")
- 20:23, 7 June 2025 Bloodshedder talk contribs deleted page Ceiling CrushAndRaiseSilentA (content was: "Hi, I just visited eternity.youfailit.net and wondered if you've ever considered an impactful video to advertise your business? Our videos can generate impressive results on both your website and across social media. Our prices start from just $195. Let me know if you're interested in seeing samples of our previous work. Regards, Jo", and the only contributor was "93.157.141.152" (talk))
- 20:23, 7 June 2025 Bloodshedder talk contribs blocked 93.157.141.152 talk with an expiration time of indefinite (anonymous users only, account creation disabled) (Spamming links to external sites)
- 05:39, 15 May 2025 93.157.141.152 talk created page Ceiling CrushAndRaiseSilentA (Created page with "Hi, I just visited eternity.youfailit.net and wondered if you've ever considered an impactful video to advertise your business? Our videos can generate impressive results on both your website and across social media. Our prices start from just $195. Let me know if you're interested in seeing samples of our previous work. Regards, Jo")
- 14:56, 30 October 2024 Printz talk contribs created page EDF morphtype reference (Created page with "Morphtype is similar to damagetype, but it's about magical transformations of monsters or players into other species or classes. This is mainly to support the Morph Ovum from Heretic, and later the Porkalator from Hexen. The '''morphtype''' EDF field is used by inflictors (e.g. projectiles) in a similar way to damagetype, but setting a '''mod''' field for example. The definition of a '''morphtype''' is as follows: morphtype <name> { monsterspecies <name> e...")
- 15:27, 27 October 2024 Printz talk contribs created page SeekerMissile (Created page with "{{codepointer|Generic seeker missile, based on ZDoom rules. |usage='''A_SeekerMissile'''(''threshold'', ''max_turn_angle'', ''flags'', ''acquire_chance'', ''acquire_distance'') |parameters= *''threshold'': Angle turning threshold. If necessary angle to turn to target is beyond this, it will turn at half the rate towards it (default 90, limited to 0-90). *''max_turn_angle'': Rate of angle to turn (default 90, limited to 0-90). *''flags'': can be '''normal''' (which implie...")
- 15:13, 27 October 2024 Printz talk contribs created page HticMorphOvum (Created page with "{{codepointer|description=Heretic Morph Ovum use action. |usage='''A_HticMorphOvum''' |notes= Shoots 5 "EggShot" projectiles. They'll fan out into a 30 degree angle.}}")
- 15:00, 27 October 2024 Printz talk contribs created page ViewThrust (Created page with "{{codepointer|description=Momentarily moves head ahead. |usage='''A_ViewThrust''' |notes=This is part of the Heretic chicken-morphed player attack sequence. This moves the view ahead to 12 units, which will be brought back to 0 by 3 units per game tic.}}")