User contributions for Printz
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25 February 2019
- 03:3003:30, 25 February 2019 diff hist +21 Static linedef specials No edit summary current
- 03:2703:27, 25 February 2019 diff hist +22 Sector SetCurrent No edit summary current
- 03:2603:26, 25 February 2019 diff hist +21 Parameterized linedef specials No edit summary
- 03:2603:26, 25 February 2019 diff hist +22 Sector SetWind No edit summary current
- 03:2403:24, 25 February 2019 diff hist +45 Sector Attach3dMidtex No edit summary
- 03:2203:22, 25 February 2019 diff hist +108 Sector Attach3dMidtex No edit summary
24 February 2019
- 17:5417:54, 24 February 2019 diff hist +46 UDMF →Explanation of fields
- 15:4615:46, 24 February 2019 diff hist +22 Door Raise →See also current
- 14:5214:52, 24 February 2019 diff hist +22 UDMF →Linedefs: added default mention, made visible
- 14:5014:50, 24 February 2019 diff hist +102 UDMF Added a more prominent link to the base UDMF specs
23 February 2019
- 11:4111:41, 23 February 2019 diff hist +220 N SetSkyScrollSpeed Created page with "''void'' '''SetSkyScrollSpeed'''(''int'' ''sky'', ''fixed'' ''speed'') Changes sky scrolling speed. ''Sky'' must be either 1 or 2, any other value is reserved. ==See also==..." current
- 11:2711:27, 23 February 2019 diff hist −28 ACS built-in functions →Sky
- 10:4510:45, 23 February 2019 diff hist +354 N VectorAngle Created page with "''fixed'' '''VectorAngle'''(''fixed'' ''dx'', ''fixed'' ''dy'') Returns the direction angle of the vector with directions (''dx'', ''dy''), expressed in ''fixed point'' (0 is..." current
- 10:4110:41, 23 February 2019 diff hist +17 ACS built-in functions →Math
- 10:3810:38, 23 February 2019 diff hist +298 N GetLineRowOffset Created page with "''int'' '''GetLineRowOffset'''() This built-in ACS function returns the Y offset of activating line's front sidedef, as an integer. Any fractional component is ignored. If th..." current
- 10:3510:35, 23 February 2019 diff hist +22 ACS built-in functions →Linedefs and sidedefs
20 February 2019
- 14:5914:59, 20 February 2019 diff hist 0 m UDMF →Sectors: fix typo
16 February 2019
- 11:5511:55, 16 February 2019 diff hist +312 List of maps and mods made for Eternity No edit summary
13 February 2019
- 16:3916:39, 13 February 2019 diff hist +40 EDF animation →Syntax current
9 February 2019
- 16:5016:50, 9 February 2019 diff hist +109 List of maps and mods made for Eternity No edit summary
- 16:4516:45, 9 February 2019 diff hist +758 List of maps and mods made for Eternity No edit summary
- 16:1116:11, 9 February 2019 diff hist +159 List of maps and mods made for Eternity added links
8 February 2019
- 23:4923:49, 8 February 2019 diff hist +28 List of maps and mods made for Eternity Added more, will link later
- 14:4714:47, 8 February 2019 diff hist +1,752 N SpawnProjectile Created page with "==ACS built-in function== '''SpawnProjectile'''(''int'' ''tid'', ''string'' ''type'', ''int'' ''angle'', ''fixed'' ''speed'', ''fixed'' ''vspeed'', ''bool'' ''gravity'', ''int..." current
- 14:3414:34, 8 February 2019 diff hist −84 ACS built-in functions →Things
- 14:3314:33, 8 February 2019 diff hist +707 N SetActorVelocity Created page with "==ACS built-in function== '''SetActorVelocity'''(''int'' ''tid'', ''fixed'' ''velx'', ''fixed'' ''vely'', ''fixed'' ''velz'', ''bool'' ''add'') Sets velocity of things tagge..."
- 14:2614:26, 8 February 2019 diff hist −70 ACS built-in functions →Things: changed setactorvelocity to a link
- 03:2303:23, 8 February 2019 diff hist +645 N List of maps and mods made for Eternity Added a starting list
- 03:0203:02, 8 February 2019 diff hist +73 Main Page Added link to maps and mods
21 May 2018
- 16:3216:32, 21 May 2018 diff hist +28 KeepChasing No edit summary
- 16:3116:31, 21 May 2018 diff hist +52 RandomWalk No edit summary current
- 16:3116:31, 21 May 2018 diff hist −29 RandomWalk No edit summary
- 16:0716:07, 21 May 2018 diff hist +22 N DeHackEd Redirected page to Dehacked
10 May 2018
- 14:0114:01, 10 May 2018 diff hist +268 Sector SetCurrent No edit summary
- 14:0014:00, 10 May 2018 diff hist +269 Sector SetWind No edit summary
- 13:5713:57, 10 May 2018 diff hist −447 Property transfer linedef types →New to Boom
- 13:5713:57, 10 May 2018 diff hist +166 Sector SetFriction →Remarks current
- 13:5513:55, 10 May 2018 diff hist +29 Sector SetFriction →Remarks
- 13:5513:55, 10 May 2018 diff hist +76 Sector SetFriction No edit summary
- 13:5313:53, 10 May 2018 diff hist +575 N Sector SetFriction Created page with "219:'''Sector_SetFriction'''(''tag'', ''amount'') This is a static linedef special which sets Boom-style friction on tagged sectors. Its Doom-format special ID is 223 and whe..."
- 13:4213:42, 10 May 2018 diff hist −6,703 Property transfer linedef types No edit summary
- 13:4113:41, 10 May 2018 diff hist +6,902 Transfer Heights No edit summary current
- 13:3913:39, 10 May 2018 diff hist +253 Property transfer linedef types No edit summary
- 13:3213:32, 10 May 2018 diff hist −169 Property transfer linedef types →New to Boom
- 13:3113:31, 10 May 2018 diff hist +609 N Transfer CeilingLight Created page with "211:'''Transfer_CeilingLight'''(''tag'') This is a static special that gives the ceiling of a sector a different light level from the remainder of the sector. The light comes..." current
- 13:2813:28, 10 May 2018 diff hist +668 N Transfer FloorLight Created page with "210:'''Transfer_FloorLight'''(''tag'') This is a static special that gives the floor of a sector a different light level from the remainder of the sector. The light comes fro..." current
- 13:2313:23, 10 May 2018 diff hist +19 Property transfer linedef types No edit summary
- 13:2213:22, 10 May 2018 diff hist +184 N Transfer Heights Created page with "209:'''Transfer_Heights'''(''tag'') Creates Boom-style fake ceiling and floor in tagged sector(s). This UDMF special is a direct equivalent of the Doom classic format spe..."
- 13:2013:20, 10 May 2018 diff hist −6 Sector SetCurrent No edit summary
9 May 2018
- 16:0916:09, 9 May 2018 diff hist +6 Sector SetCurrent No edit summary
- 16:0916:09, 9 May 2018 diff hist +920 N Sector SetWind Created page with "218:'''Sector_SetWind'''(''tag'', ''strength'', ''angle'', ''flags'') Static special that sets wind on tagged sector(s). This is similar to Sector_SetCurrent, but also af..."
- 16:0516:05, 9 May 2018 diff hist +1,020 N Sector SetCurrent Created page with "220:'''Sector_SetCurrent'''(''tag'', ''strength'', ''angle'', ''flags'') Static special that sets a current on tagged sector(s). This is similar to Sector_SetWind, but a..."
- 15:3715:37, 9 May 2018 diff hist −469 Parameterized linedef specials →Sectors
- 15:1915:19, 9 May 2018 diff hist +161 3DMidTex advanced topics →Making a 3D door
- 15:1415:14, 9 May 2018 diff hist +465 N Sector Attach3dMidtex Created page with "48:'''Sector_Attach3dMidtex'''(''line_id'', ''tag'', ''do_ceiling'') Attaches 3DMidTex lines to the vertical movement of the front sector's floor or (if ''do_ceiling'' is..."
- 15:1415:14, 9 May 2018 diff hist +88 3DMidTex advanced topics →Linking a 3DMidTex to sector movement
- 15:1115:11, 9 May 2018 diff hist +31 N 3DMidTex Redirected page to 3DMidTex tutorial current
- 15:0115:01, 9 May 2018 diff hist +64 Property transfer linedef types →Moving 3DMidTex Lines
6 May 2018
- 05:3605:36, 6 May 2018 diff hist +26 EDF animation No edit summary
3 May 2018
- 13:1113:11, 3 May 2018 diff hist +242 EDF damagetype reference No edit summary
2 May 2018
- 14:3214:32, 2 May 2018 diff hist −49 EDF spritenames No edit summary current
- 14:1914:19, 2 May 2018 diff hist −108 EDF spritenames No edit summary
- 14:0914:09, 2 May 2018 diff hist +1,161 N EDF switch Created page with "Switches can be defined in EDF. You can also define switches with ANIMDEFS or SWITCHES, but any new Eternity features will be added in EDF as they get developed. They..." current
- 14:0914:09, 2 May 2018 diff hist −1,163 EDF animation No edit summary
- 14:0814:08, 2 May 2018 diff hist +27 N EDF animation and switches Printz moved page EDF animation and switches to EDF animation: Use the EDF name current
- 14:0814:08, 2 May 2018 diff hist 0 m EDF animation Printz moved page EDF animation and switches to EDF animation: Use the EDF name
- 14:0614:06, 2 May 2018 diff hist +10 EDF blanksprite No edit summary current
- 14:0414:04, 2 May 2018 diff hist +880 N EDF blanksprite Created page with "There is one sprite-related variables which may be specified in user EDF files: *'''blanksprite''': sets the sprite to be used when objects or guns attempt to use a sprite wh..."
- 14:0414:04, 2 May 2018 diff hist +34 EDF spritenames No edit summary
- 14:0414:04, 2 May 2018 diff hist −990 EDF spritenames No edit summary
- 14:0314:03, 2 May 2018 diff hist +29 N EDF sprite reference Printz moved page EDF sprite reference to EDF spritenames: Use the EDF name current
- 14:0314:03, 2 May 2018 diff hist 0 m EDF spritenames Printz moved page EDF sprite reference to EDF spritenames: Use the EDF name
- 13:5713:57, 2 May 2018 diff hist +111 EDF spritenames No edit summary
- 13:5613:56, 2 May 2018 diff hist +6 EDF spritenames No edit summary
- 13:5613:56, 2 May 2018 diff hist −352 EDF spritenames →Sprite-related variables
- 13:5313:53, 2 May 2018 diff hist −102 EDF spritenames No edit summary
1 May 2018
- 09:0809:08, 1 May 2018 diff hist −74 Parameterized linedef specials No edit summary
- 09:0109:01, 1 May 2018 diff hist −68 Door WaitRaise No edit summary current
- 05:0805:08, 1 May 2018 diff hist −119 EDF lockdefs No edit summary current
- 04:4004:40, 1 May 2018 diff hist +3 Door LockedRaise No edit summary current
- 04:3904:39, 1 May 2018 diff hist +18 EDF lockdefs No edit summary
- 04:3804:38, 1 May 2018 diff hist +26 N Lockdef Redirected page to EDF lockdefs current
- 04:3704:37, 1 May 2018 diff hist +447 Door LockedRaise No edit summary
- 04:3104:31, 1 May 2018 diff hist +982 N Door Raise Created page with "12:'''Door_Raise'''(''tag'', ''speed'', ''delay'', ''lighttag'') Opens a door which closes after a given delay. ==Arguments== *''tag'': tag of sectors whose doors will open...."
- 04:2804:28, 1 May 2018 diff hist +94 Octic No edit summary current
- 04:2804:28, 1 May 2018 diff hist +383 N Octic Created page with "An octic is the 8th division of a second. There may be some round-off errors, but not major. Octics were introduced by ZDoom early in its development, before UDMF appeare..."
- 04:2504:25, 1 May 2018 diff hist +460 N Tic Created page with "A tic in Doom is a 35th division of a second. Sometimes round-off errors may make this division inexact, but otherwise, consider 35 tics to make a second. There are also oc..." current
- 04:1604:16, 1 May 2018 diff hist +47 Door Close No edit summary current
- 04:1604:16, 1 May 2018 diff hist +689 N Door Open Created page with "11:'''Door_Open'''(''tag'', ''speed'', ''lighttag'') Opens a door, keeping it open. ==Arguments== *''tag'': tag of sectors to open. 0 means the sector behind the trigger lin..."
- 04:1004:10, 1 May 2018 diff hist +96 Door Close No edit summary
30 April 2018
- 17:1817:18, 30 April 2018 diff hist −1,676 Parameterized linedef specials →Things
- 17:0717:07, 30 April 2018 diff hist +469 N ThrustThingZ Created page with "128:'''ThrustThingZ'''(''tid'', ''speed'', ''updown'', ''setadd'') Pushes a thing vertically. ==Arguments== *''tid'': TID of things to thrust vertically. *''speed'': ver..." current
- 17:0217:02, 30 April 2018 diff hist +708 N ThrustThing Created page with "72:'''ThrustThing'''(''angle'', ''speed'', ''reserved'', ''tid'') Pushes a thing or more in a horizontal direction. ==Arguments== *''angle'': byte angle of direction to..." current
- 16:5516:55, 30 April 2018 diff hist +6 Thing Stop No edit summary current
- 16:5416:54, 30 April 2018 diff hist +1 TID No edit summary current
- 16:5316:53, 30 April 2018 diff hist +17 N Tid Redirected page to TID current
- 16:5316:53, 30 April 2018 diff hist 0 Thing Raise No edit summary current
- 16:5316:53, 30 April 2018 diff hist +10 Thing Raise No edit summary
- 16:5216:52, 30 April 2018 diff hist +24 Thing Spawn No edit summary current
- 16:5116:51, 30 April 2018 diff hist +81 Thing Spawn No edit summary
- 16:5116:51, 30 April 2018 diff hist +183 N Thing SpawnNoFog Created page with "137:'''Thing_SpawnNoFog'''(''tid'', ''type'', ''angle'', ''newtid'') This is like Thing_Spawn in all respects, except that it's silent and doesn't also spawn a teleportat..." current
- 16:4916:49, 30 April 2018 diff hist +431 N TID Created page with "TID stands for thing ID and is inherited from Hexen. It's a thing tag very similar to sector tags or line IDs. A special feature of TIDs is that it has special values when us..."
- 16:4616:46, 30 April 2018 diff hist +992 N Thing Spawn Created page with "135:'''Thing_Spawn'''(''tid'', ''type'', ''angle'', ''newtid'') Spawns a thing at one or more map spots. ==Arguments== *'''tid''': TID of target things where to spawn the..."
- 16:3216:32, 30 April 2018 diff hist +8 EDF thing reference →ACS Spawn Data Sub-Block
- 16:3116:31, 30 April 2018 diff hist +132 EDF thing reference →ACS Spawn Data Sub-Block
- 16:3016:30, 30 April 2018 diff hist +100 EDF thing reference →ACS Spawn Data Sub-Block
- 02:2002:20, 30 April 2018 diff hist +33 EDF thing reference →Syntax
- 02:2002:20, 30 April 2018 diff hist +698 EDF thing reference →ID / Type Info
- 02:0502:05, 30 April 2018 diff hist −20,036 EDF No edit summary current
- 02:0502:05, 30 April 2018 diff hist +32 EDF basics No edit summary
- 02:0402:04, 30 April 2018 diff hist +20,052 N EDF basics Created page with "{{editref}} ==Syntax== ===EDF is Free-form=== Whitespace and token positioning are totally free-form in EDF. In addition, semicolons are discarded as whitespace and can there..."
18 April 2018
- 14:4014:40, 18 April 2018 diff hist +1 A FireCustomBullets No edit summary
- 14:3914:39, 18 April 2018 diff hist +461 A FireCustomBullets Added missing documentation.
21 March 2018
- 15:5815:58, 21 March 2018 diff hist +1,725 List of console commands and variables →Mod information
- 15:5715:57, 21 March 2018 diff hist +3,911 List of console commands and variables →Gameplay
- 15:5715:57, 21 March 2018 diff hist +1,419 List of console commands and variables →Cheats
- 15:5615:56, 21 March 2018 diff hist +1,108 List of console commands and variables →Keybindings
- 15:5515:55, 21 March 2018 diff hist +3,405 List of console commands and variables →Menus
- 15:4615:46, 21 March 2018 diff hist +2,337 List of console commands and variables →Core commands: Moved console commands back to root
17 March 2018
- 18:0018:00, 17 March 2018 diff hist +155 Eternity Engine →Version 3.42
- 17:5917:59, 17 March 2018 diff hist 0 Template:Latest No edit summary
- 08:2808:28, 17 March 2018 diff hist +213 N Translucency map Created page with "Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads..."
- 08:2608:26, 17 March 2018 diff hist +321 EDF thing reference →Syntax
- 08:2408:24, 17 March 2018 diff hist +340 UDMF →Basics
- 08:2208:22, 17 March 2018 diff hist +17 LineSide No edit summary current
- 08:2108:21, 17 March 2018 diff hist +61 Counter No edit summary current
- 08:2008:20, 17 March 2018 diff hist +17 Counter No edit summary
- 08:2008:20, 17 March 2018 diff hist +73 Counter No edit summary
- 08:2008:20, 17 March 2018 diff hist +18 Counter No edit summary
- 08:1908:19, 17 March 2018 diff hist +18 SetActorProperty No edit summary
- 08:1908:19, 17 March 2018 diff hist +17 GetLineX and GetLineY No edit summary current
- 08:1908:19, 17 March 2018 diff hist +281 N SetAirFriction Created page with "'''SetAirFriction''' changes the friction against air, which is useful if air control is too high. The value is initially configured through EMAPINFO and can be modified b..." current
- 08:1808:18, 17 March 2018 diff hist +17 SetAirControl No edit summary current
- 08:1708:17, 17 March 2018 diff hist +212 N SetAirControl Created page with "The '''SetAirControl''' ACS function changes the air control (initially set in EMAPINFO) of the player to another value. The function accepts a "fixed" argument between 0...."
- 08:1608:16, 17 March 2018 diff hist +56 ACS built-in functions No edit summary
- 08:1508:15, 17 March 2018 diff hist +1,036 EMAPINFO →MapInfo Variables: Added aircontrol and airfriction.
- 08:0908:09, 17 March 2018 diff hist +34 Thinggroup No edit summary
- 08:0808:08, 17 March 2018 diff hist +68 Template:EDF REF No edit summary
- 08:0808:08, 17 March 2018 diff hist +6,078 N EDF animation Created page with "Eternity supports defining animations and switches through EDF. It also supports Hexen ANIMDEFS lumps with some ZDoom extensions, allowing cross-port mods to run on it..."
- 08:0608:06, 17 March 2018 diff hist +915 Thing type flags →flags4: Added new flags.
- 07:5707:57, 17 March 2018 diff hist +2 m Thinggroup No edit summary
- 07:5707:57, 17 March 2018 diff hist +230 EDF thing reference No edit summary
- 07:1207:12, 17 March 2018 diff hist +221 EDF thing reference →Syntax
- 07:1007:10, 17 March 2018 diff hist +43 Template:EDF REF No edit summary
- 07:0907:09, 17 March 2018 diff hist +3,101 N Thinggroup Created page with "'''thinggroup''' is an EDF block which groups separate thingtypes into categories and gives them special flags, without also subjecting them to inheritance. The origin..."
- 06:5406:54, 17 March 2018 diff hist +219 N SWITCHES Created page with "Like ANIMATED, SWITCHES is a lump created by TeamTNT for Boom and available in Eternity. It's a binary lump. Unlike EDF and ANIMDEFS, you cannot setup..." current
- 06:5306:53, 17 March 2018 diff hist +18 N BOOM Redirected page to Boom current
- 06:5206:52, 17 March 2018 diff hist +370 SMMU No edit summary
- 06:4506:45, 17 March 2018 diff hist +725 N MBF Created page with "MBF is a Doom port by Lee Killough, formerly of TeamTNT, which is based on Boom and added several features on top of it: * friendly monsters, including dogs, with beha..."
- 06:4206:42, 17 March 2018 diff hist +295 N Boom Created page with "Boom is a major Doom source port created by TeamTNT, which greatly extended the editing capabilities, adding many new linedef types (including the generalized ones), more..."
- 06:4006:40, 17 March 2018 diff hist +147 N TeamTNT Added TeamTNT info
- 06:4006:40, 17 March 2018 diff hist +998 N ANIMATED Added ANIMATED info. current
- 06:3406:34, 17 March 2018 diff hist +1,554 N ANIMDEFS Added ANIMDEFS page current
16 March 2018
- 17:3517:35, 16 March 2018 diff hist +1,194 User:Altazimuth/EDF animation and switches No edit summary current
- 16:3416:34, 16 March 2018 diff hist +3,896 User:Altazimuth/EDF animation and switches Updated
7 September 2017
- 01:4201:42, 7 September 2017 diff hist −13 UDMF Undo revision 4173 by Printz (talk)
- 01:4201:42, 7 September 2017 diff hist +13 UDMF →Explanation of fields
28 August 2017
- 13:5813:58, 28 August 2017 diff hist 0 EDF sound reference No edit summary
17 August 2017
- 15:2415:24, 17 August 2017 diff hist +123 Linked portal →Simple moving platform illusion
- 15:2115:21, 17 August 2017 diff hist +254 N File:PolyCeilPort.png PolyCeilPort.wad simple platform illusion sample. The green block is moving, while the ceiling is part of the outside area and remains fixed. Take note that the ceiling height variation is limited to 8 units. The example does not use portal_ceil_nopass. current
- 15:0715:07, 17 August 2017 diff hist +150 Linked portal →Simple moving platform illusion
- 15:0515:05, 17 August 2017 diff hist +1,035 Linked portal →Polyobject portals: Added simple moving platform illusion
6 August 2017
- 14:0114:01, 6 August 2017 diff hist +60 FadeOut No edit summary current
- 13:3113:31, 6 August 2017 diff hist +66 ThingSummon No edit summary
- 12:2412:24, 6 August 2017 diff hist +7 EDF damagetype reference Added damagetype name
3 August 2017
- 02:4102:41, 3 August 2017 diff hist +999 Linked portal →Setup: Added attached portals
- 02:3602:36, 3 August 2017 diff hist +185 ExtraData →portalflags.floor/portalflags.ceiling
- 02:3502:35, 3 August 2017 diff hist +371 UDMF →Sectors
- 02:3302:33, 3 August 2017 diff hist +500 EMAPINFO →MapInfo Variables: Updated level name info
- 02:2602:26, 3 August 2017 diff hist +943 UDMF →Sectors: Added scrollers
- 02:0802:08, 3 August 2017 diff hist +10 Main Page →Level editing: Added link to UDMF
2 August 2017
- 17:0817:08, 2 August 2017 diff hist +152 Eternity Engine →Version 3.42
- 17:0617:06, 2 August 2017 diff hist +10 Template:Latest Updated link
1 August 2017
- 15:1215:12, 1 August 2017 diff hist +96 EDF player reference →Player class
- 15:0515:05, 1 August 2017 diff hist +206 EDF player reference →Player class: Added info about redefining class
- 14:5714:57, 1 August 2017 diff hist −6 m EDF player reference →Player skin: italic -> quotes
31 July 2017
- 16:0816:08, 31 July 2017 diff hist +188 EDF player reference →Player skin
- 16:0616:06, 31 July 2017 diff hist +71 EDF player reference →Player skin
- 16:0616:06, 31 July 2017 diff hist +89 EDF player reference No edit summary
- 15:4915:49, 31 July 2017 diff hist +702 EDF player reference Added skin block
- 15:3115:31, 31 July 2017 diff hist +163 m EDF player reference Added info on the default classes
- 15:3015:30, 31 July 2017 diff hist +665 N EDF player reference Added playerclass EDF info
30 July 2017
- 16:5516:55, 30 July 2017 diff hist +62 EMAPINFO Added finalesecrettype
- 16:4916:49, 30 July 2017 diff hist +274 EMAPINFO Added finale-early
- 16:4516:45, 30 July 2017 diff hist +266 EMAPINFO →MapInfo Variables: Added finale-normal
7 May 2017
- 17:1617:16, 7 May 2017 diff hist +131 Eternity Engine →Version 3.40
- 17:1517:15, 7 May 2017 diff hist +8 Main Page →Latest version
- 17:1417:14, 7 May 2017 diff hist −1 Template:Latest No edit summary
30 April 2017
- 03:4203:42, 30 April 2017 diff hist +142 UDMF →Basics: Added link to base doc
16 April 2017
- 15:3915:39, 16 April 2017 diff hist +273 UDMF →Sectors: Added things
- 15:3715:37, 16 April 2017 diff hist +129 UDMF →Linedefs
- 15:3515:35, 16 April 2017 diff hist +1,637 UDMF Added linedefs
- 14:5714:57, 16 April 2017 diff hist +4,344 UDMF →Sectors: Finished sectors.
- 14:4614:46, 16 April 2017 diff hist +44 N Attached surfaces Redirected page to Attached surface linedef types current
- 14:4614:46, 16 April 2017 diff hist +297 Attached surface linedef types No edit summary
- 14:4014:40, 16 April 2017 diff hist +35 N Terrain Redirected page to EDF terrain reference current
- 14:0014:00, 16 April 2017 diff hist +226 Thing types →New to Eternity
13 April 2017
- 04:5704:57, 13 April 2017 diff hist +196 Portal Define Added quick links current
12 April 2017
- 14:2914:29, 12 April 2017 diff hist +3,644 N Edge portals Created page with "Edge portals are portals placed on linedef top or bottom edges, replacing the upper or lower textures. Whereas the ''line'' or ''wall'' portals replace the middle part of a li..."
- 13:5513:55, 12 April 2017 diff hist +21 Portal linedef types →Linked portals
- 13:5513:55, 12 April 2017 diff hist +949 N Line QuickPortal Created page with "{{DISPLAYTITLE:Line_QuickPortal}} '''Line_QuickPortal''' is a parameterized special designed for UDMF, for easily applying an anchored portal or linked portal o..."
- 13:5513:55, 12 April 2017 diff hist +45 N Category:Portals Created page with "These articles are about portals of Eternity." current
- 13:4813:48, 12 April 2017 diff hist +92 Portal linedef types No edit summary
- 13:4813:48, 12 April 2017 diff hist +100 Linked portal No edit summary
- 13:4713:47, 12 April 2017 diff hist +127 Portal Define →Parameters
- 13:4513:45, 12 April 2017 diff hist −2,172 Parameterized linedef specials →Portals
- 13:4313:43, 12 April 2017 diff hist +31 Linedef types →Parameterized specials (for UDMF format and ExtraData)
9 April 2017
- 16:3716:37, 9 April 2017 diff hist +7,951 N Static linedef specials Created page with "Static linedef specials are actions which are run at level start-up. They're not activated during the game, unless otherwise noted (some static specials can actually be activa..."
- 15:3515:35, 9 April 2017 diff hist +24 m Portal Define link update
- 10:0910:09, 9 April 2017 diff hist +9,544 Portal Define No edit summary
- 06:3506:35, 9 April 2017 diff hist +408 N Portal Define Started stub.
- 06:2706:27, 9 April 2017 diff hist +400 Linked portal →Line triggers: Updated
8 April 2017
- 14:0814:08, 8 April 2017 diff hist +26 SetSpecial No edit summary
- 11:4611:46, 8 April 2017 diff hist +65 List of command line parameters →Sound engine: Added -randmusic
- 07:0207:02, 8 April 2017 diff hist +19 ACS scripting →ACS details
- 07:0207:02, 8 April 2017 diff hist +19 ACS scripting →ACS details
- 07:0107:01, 8 April 2017 diff hist +2,508 N ACS constants Created page with "''This page contains text copied from the ZDoom wiki.'' Constants are values that are always the same when executed. An example of a constant would be 1, "Hello", etc. Consta..." current
- 06:5406:54, 8 April 2017 diff hist +33 m ACS libraries Updated a few links. current
- 05:5905:59, 8 April 2017 diff hist +2,515 N ACS libraries Created page with "''This page contains text copied from the ZDoom wiki'' A library is a standalone ACS script defining common scripts, functions, and constants which can be use..."
- 05:5405:54, 8 April 2017 diff hist +9 ACS directives Added missing argument?
- 05:5105:51, 8 April 2017 diff hist −42 ACS directives Removed references to WadAuthor, because the editor was never tried on Eternity with ACS
- 05:4905:49, 8 April 2017 diff hist +48 ACS directives No edit summary
- 05:4805:48, 8 April 2017 diff hist +49 ACS built-in functions No edit summary
- 05:4805:48, 8 April 2017 diff hist 0 m ACS scripting No edit summary
- 05:4705:47, 8 April 2017 diff hist +36 N Category:ACS Created page with "This contains an index of ACS pages." current
- 05:4705:47, 8 April 2017 diff hist +17 ACS spawn IDs No edit summary current
- 05:4605:46, 8 April 2017 diff hist +17 ACS scripting No edit summary
- 05:4605:46, 8 April 2017 diff hist +2,319 N ACS directives Added page from ZDoom's wiki.
- 05:4005:40, 8 April 2017 diff hist +168 N Template:C Created page with "<includeonly><tt>{{{1}}}</tt></includeonly><noinclude>(''Copied from the ZDoom wiki''). Wraps the given text in monotype font.Category:Utility templates</noinclude>" current
- 05:3805:38, 8 April 2017 diff hist 0 N File:MiniWikipediaLogoIcon.png No edit summary current
- 05:3605:36, 8 April 2017 diff hist +580 N Template:Wp Created page with "<onlyinclude><includeonly>link=[[wikipedia:{{{1}}}|{{{2|{{{1}}}}}}]]</includeonly></onlyinclude><noinclude> ''This is copied from the ZDoom..." current
- 05:2805:28, 8 April 2017 diff hist +20 ACS scripting →ACS details
- 05:2805:28, 8 April 2017 diff hist +792 ACS scripting Updated the ACS info page
2 April 2017
- 08:3308:33, 2 April 2017 diff hist +29 EMAPINFO →MapInfo Variables
- 08:3208:32, 2 April 2017 diff hist +1,070 EMAPINFO →MapInfo Variables: Added sector-colormaps
31 March 2017
- 15:0215:02, 31 March 2017 diff hist +146 List of console commands and variables No edit summary
- 14:3214:32, 31 March 2017 diff hist +34 List of console commands and variables Networking sounds better as multiplayer. Also reformat
- 14:3014:30, 31 March 2017 diff hist +22 List of console commands and variables No edit summary
28 March 2017
- 15:5915:59, 28 March 2017 diff hist +44 N Detailed parameterized linedef specification Printz moved page Detailed parameterized linedef specification to Parameterized linedef specials: Easier to remember title current
- 15:5915:59, 28 March 2017 diff hist 0 m Parameterized linedef specials Printz moved page Detailed parameterized linedef specification to Parameterized linedef specials: Easier to remember title
- 15:5815:58, 28 March 2017 diff hist +911 N Door WaitRaise Created page with "==Parameterized linedef special== :UDMF id: 105 :ExtraData id: 304 :Parameters: ''tag'', ''speed'', ''delay'', ''topcount'', ''lighttag'' Raises a door after a delay,..."
- 15:4915:49, 28 March 2017 diff hist +14 m Linedef types Added ExtraData reference
- 15:4915:49, 28 March 2017 diff hist +98 Linedef types Separated specials into parameterized and classic
- 15:3715:37, 28 March 2017 diff hist +170 m Linedef types More stuff in the intro.
- 15:3115:31, 28 March 2017 diff hist +94 Linedef types Updated introduction
26 March 2017
- 14:4414:44, 26 March 2017 diff hist +2,006 EDF damagetype reference →Default damage types (means of death)
- 14:0214:02, 26 March 2017 diff hist +764 EDF damagetype reference No edit summary
29 January 2017
- 14:3514:35, 29 January 2017 diff hist +7 Eternity Engine →History
25 January 2017
- 15:4415:44, 25 January 2017 diff hist +179 N LineSide Created page with "==ACS function== ''int'' '''LineSide'''(); Returns the side of the linedef from which this script was called. If the script wasn't called from a linedef, this function return..."
- 15:4215:42, 25 January 2017 diff hist −711 ACS built-in functions →Linedefs and sidedefs