PlaySound: Difference between revisions
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Can be used with [[PlayerThunk]]. | Can be used with [[PlayerThunk]]. | ||
For [[DECORATE state syntax|Decorate]] availability, use [[PlaySoundEx]] instead. | |||
==See also== | ==See also== | ||
*[[List of codepointers]] | *[[List of codepointers]] | ||
*[[PlaySoundEx]] | *[[PlaySoundEx]] | ||
[[Category:Codepointers]] | |||
[[Category:MBF codepointers]] |
Revision as of 06:49, 31 March 2012
Parameters:
- misc1 = Sound mnemonic or DeHackEd number to play (must be valid, no default)
- misc2 = Select sound volume
- 0 = normal (default)
- 1 = full volume
Causes the object to emit the sound indicated by the provided sound mnemonic or DeHackEd number, at the indicated volume level.
If the sound name or number is invalid, nothing will happen.
Can be used with PlayerThunk.
For Decorate availability, use PlaySoundEx instead.