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  • ...n be used for the construction of custom player bullet weapons. The sound, accuracy, number of tracers, and randomized damage range of the tracers are all sele usage='''FireCustomBullets''' (''soundname'', ''accuracy'', ''tracers'', ''dmgfactor'', ''dmgmod'', ''flashstate''[, ''horizontal'',
    2 KB (276 words) - 01:35, 7 April 2020
  • ...super shotgun attack for monsters).|usage='''BulletAttack'''(''sound'', ''accuracy'', ''number'', ''factor'', ''modulus'', ''pufftype'') *accuracy = Select accuracy (default of 0 = 1)
    1 KB (187 words) - 13:32, 7 February 2021
  • Type: Monster attack, normal ...tracer with "monster" accuracy (very wide horizontal spread) for standard monster tracer damage of (rnd%5 + 1) * 3.
    309 bytes (48 words) - 18:08, 15 August 2009
  • Type: Monster attack, normal ...cer with "monster" accuracy (22 degree 30' horizontal spread) for standard monster tracer damage of (rnd%5 + 1) * 3.
    375 bytes (52 words) - 08:58, 22 August 2009
  • .../code> sound effect, and fire 3 tracers with monster accuracy for standard monster tracer damage of <code>(rnd % 5 + 1) * 3</code> (3-15).
    405 bytes (54 words) - 13:24, 7 February 2021