Editing UDMF
From Eternity Wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 94: | Line 94: | ||
offsetx_bottom = <floating-point>; | offsetx_bottom = <floating-point>; | ||
offsety_bottom = <floating-point>; | offsety_bottom = <floating-point>; | ||
skew_top_type = <string>; | skew_top_type = <string>; | ||
Line 114: | Line 105: | ||
*'''offsetx_top''', '''offsety_top''', '''offsetx_mid''', '''offsety_mid''', '''offsetx_bottom''', '''offsety_bottom''' | *'''offsetx_top''', '''offsety_top''', '''offsetx_mid''', '''offsety_mid''', '''offsetx_bottom''', '''offsety_bottom''' | ||
:Horizontal and vertical offsets for the individual top, middle, and bottom portions of this sidedef. | :Horizontal and vertical offsets for the individual top, middle, and bottom portions of this sidedef. | ||
*'''skew_top_type''', '''skew_bottom_type''', '''skew_middle_type''' | *'''skew_top_type''', '''skew_bottom_type''', '''skew_middle_type''' | ||
:The type of skewing that the a given texture of this sidedef has. This skew starts at the left side of the sidedef (if viewing the sidedef straight-on) and conforms to either the slope on the front or back side of the line the sidedef is on. Either the floor or ceiling slope can be picked as the slope for the skewing to conform to. Values are "none", "front_floor", "front_ceiling", "back_floor", and "back_ceiling", with "none" being the default. | :The type of skewing that the a given texture of this sidedef has. This skew starts at the left side of the sidedef (if viewing the sidedef straight-on) and conforms to either the slope on the front or back side of the line the sidedef is on. Either the floor or ceiling slope can be picked as the slope for the skewing to conform to. Values are "none", "front_floor", "front_ceiling", "back_floor", and "back_ceiling", with "none" being the default. |