Editing Thing types

From Eternity Wiki
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 86: Line 86:
*'''EEMusicChanger (14101 - 14164)'''
*'''EEMusicChanger (14101 - 14164)'''
:Music changer from Risen3D and PrBoom+. You place it in the map. See [[Doom Wiki:MUSINFO|MUSINFO]] in the Doom Wiki for info on how to use it. The MUSINFO lump is supported in Eternity.
:Music changer from Risen3D and PrBoom+. You place it in the map. See [[Doom Wiki:MUSINFO|MUSINFO]] in the Doom Wiki for info on how to use it. The MUSINFO lump is supported in Eternity.
===Sector actions===
*'''EESectorActionEnter''' (9998), '''EESectorActionExit''' (9997)
:Special thing that triggers an [[Parameterized linedef specials|action special]] whenever someone enters or exits the sector this object is placed in at map startup. Use [[UDMF]] or [[ExtraData]] to provide it the special # and the args. You need to give it the following flags (in the editor or ExtraData) to control how it's activated:
:*deaf/ambush: can be activated by monsters;
:*dormant: can be activated by projectiles;
:*friend: cannot be activated by players;
:*standing (UDMF only): single-use only, not repeatable;


==Special==
==Special==
Please note that all contributions to Eternity Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Eternity Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Template used on this page: